Apple’s WWDC keynote kicked off yesterday with an event mostly focused on consumer features for WatchOS, iOS, iPadOS, macOS, and home. That means you might have missed a lot of the advanced creative features, graphics, and developer tools buried in the fine print.Read more
You’ve got an iPhone or an iPad, and you want to control …. a Max patch, a live visual or VJ app, Unreal Engine, a live-coding synth in Tidal/SuperCollider. Finally, there’s a worthy, fresh option for making it happen – one that makes making layouts uncommonly easy.
AudioKit is a promising-looking new open source tool set for coding synthesizers, music, and sound on Apple platforms (though it could certainly be ported to other places if you have the time). The draw: you get not only a robust library but loads of examples and tests, too, for a variety of applications, in both […]
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