Sniff from karolina sobecka on Vimeo.
Right on cue, after mentioning that game engines like Unity can become powerful tools for live and interactive visuals — not just digital “games” in the conventional sense — here’s an example, via the Unity Twitter feed. SNIFF, by Karolina Sobecka with software development by Jim George, combines the beautiful, commercial Unity game engine with two free and open source tools — Blender for generating models, and OpenFrameworks for providing a tool for analyzing video input for interaction.
Yes, the model could have been done in Blender’s own game engine, or with more OF code, but Unity is a nice tool, too — and I think it’s a healthy sign that commercial and free tools can compete with one another.
Sniff system from karolina sobecka on Vimeo.
More information on this project, from 2009:
http://www.gravitytrap.com/sniff/