Search results for "flight404"

8-bit Visuals with Bit Shifter, flight404, noteNdo – Because Processing Can be Lo-Fi, Too

Bit Shifter & Flight404 • “Feedback” / “Flight Risk” from Bit Shifter on Vimeo. It’s not just sound going chip, lo-fi, retro. Live visuals are, too. With Jaymis at Brisbane’s Game On fest and New York’s chip blowout the Blip Festival coming up next week, it seems a perfect time to look at some inspired […]

Read more →

flight404’s Magnetosphere the New Visualizer in iTunes 8?

Nova (audio by Helios) from flight404 on Vimeo. The rumor mill’s conventional wisdom is that iTunes 8 will be part of Apple’s music-themed press event next week. That’s a safe bet — iTunes 7 is clearly due for an update. But Allan White has some interesting speculation with which I’m inclined to agree. There’s an […]

Read more →

Processing Inspiration: Particles + Radiohead + Flight404 = Weird Fishes

I’m sure that after all of our gentle prompting, people are keeping a watchful RSS reader over Flight404. For those who haven’t been paying attention: The latest iteration in Robert’s wonderfully evolving Magnetosphere series was designed for the AniBoom Radiohead video contest: Weird Fishes: Arpeggi from flight404 on Vimeo. More information.

Read more →

Long Weekend Inspiration: flight404 Particles and Magnets and Lyrics FTW

Solar, with lyrics. from flight404 on Vimeo. People can argue and theorize about digital art as a medium all they want. The answer is as simple as a simple word: Iterate. Do it over and over and over again in little bits developing techniques. Start small, add small, but keep adding over and over and […]

Read more →

Generative Inspirations: Texture Glitch, Flight404 Processing + Lemur Goodness

If you ever want to stimulate the visual centers of your brain as you work with your graphics tools of choice, there’s endless inspiration from the visualist blogosphere. In case you missed it in comments, our friend vade has done some terrific work using Max/MSP/Jitter and “glitchy” texture mapping. I just now noticed he was […]

Read more →

Apple to open source, cross-platform GPU tech: drop dead?

Apple’s decision to shift to its own proprietary tech for accessing modern GPUs could hurt research, education, and pro applications on their platform.

Read more →

Arc, A New Design from monome Creator: After Grids, Encoders

You’ve just created the design that, more than any other, was the signature of electronic music making in the first decade of the 21st Century. What’s your second act? Having made the monome grid controllers the biggest design hit in music creation in the last few years, then moved to a farm in upstate New […]

Read more →

Kinect Hacking Gets Sophisticated: Skeletons, Open Source Game, Objects, More

Kinect Skeleton Test from CADET on Vimeo. Kinect hacking, worldwide, continues unabated, taking the tool from proof-of-concept depth tests to something that could actually prove the basis of real media. The killer app, it seems, will be interactive art, as Kinect’s ability to interact with someone in space is ideal for the kinds of interactions […]

Read more →

Meet Cinder: Free Barbarian Group Code Framework Produces Stunning Work; Q+A

Cymatic ripple from flight404 on Vimeo. It’s a beautiful age emerging for people making art with code. Tools like Processing and OpenFrameworks are as much about a philosophy and way of life as a specific tool. They’re not only about free and open code, but lightweight syntax, pulling together libraries that make media “just work,” […]

Read more →

Are You VJing Live With Processing?

With all the discussion of Processing, I think it’s time to do a proper survey of who out there is actually using this tool to code custom live performance. Robert Hodgin aka flight404 famously VJ’ed with a lovely Processing rig back in 2005, controlled by four glowing Griffin PowerMate knobs. But with Processing a general-purpose […]

Read more →