Interactive Shader Format (ISF) code for working with Metal and rendering on macOS, plus an underlying Metal framework that powers live visual app VDMX6, are now free and open source. That’s great news even if you’re just toying around with shaders or working with visuals, as it opens up lots of possibilities to come.
Read moreIt’s a great week for free and open-source media tools. Hot on the heals of GIMP 3.0 final, we get Blender 4.4. It’s labeled as focusing on stability, but the Blender contributors have packed a bunch of major animation, video, and UI features in there, too. Now, we can say this is the tool used in Oscar-winning films (Flow).
The culmination of seven years of open-source development, GIMP has reached its milestone 3.0 release. GIMP was always powerful, but this feels more like the mature, usable release to take on the proprietary heavyweights.
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