Search results for "jitter"

Ableton + Max for Live + Jitter = MIDI-Controlled Video

Max4Live Jitter-MIDI demo from Greg Lorincz on Vimeo. Ableton’s Max for Live places not only the audio and MIDI capabilities of Max/MSP in Live, but video and 3D as well, in the form of Jitter. There is one significant caveat, in that you can’t live-patch in Jitter when running inside Live – you can’t get […]

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Christopher Willits on XLR8R with Live Jitter, Ableton Live Visual Setup

Musician Christopher Willits has an ongoing series for XLR8R Magazine in which he talks his own technical workflow. In the latest episode, he adds live visuals to his Ableton Live set using Max/MSP/Jitter. What’s nice about this is you see how some clever mapping can make visuals integrate neatly with music. I’m somewhat insane, so […]

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More Max+Unity Game Engine Goodness, with Powerful Toolkit for Max, Jitter, Pd

Take a powerful game engine (for animation, 2D and 3D graphics, physics, and on-screen interaction). Add the flexibility of a visual development environment for programming with virtual patch cords, for rich sonic and musical capabilities plus easy interaction with data and input. That’s the idea of combining something like Unity 3D with Max/MSP. In the […]

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Process Textures with Jitter, Connect to Unity Game Engine

Jitter works brilliantly when it comes to processing signal – and that means for signal-like work with video and textures, it’s fantastic, as well as the usual Max-y tasks like processing input from physical sensors and input devices and the like. But try to do a whole lot of sophisticated 3D work, and Jitter may […]

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Video Tutorial: Get Max-y Jitter-y Goodness in Cell DNA, for Moshing Your Optical Flow

Add Max patch effects to DNA. from Livid Instruments on Vimeo. Yesterday, we saw some splashy video distortion techniques applied to real-time video. You know what that means: it’s time to use these in live performance. Liquidify Video, Live: Optical Flow GLSL Datamosh Technique Here’s one start.Peter Nyboer, Max whiz and Livid developer, has run […]

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Livid Cell DNA VJ App Supports Your Jitter Patches; Other Custom FX Options

Music lovers now have Max for Live coming later this year. But how about running custom visual patches inside your VJ app? That’s now possible using your own Jitter patches inside Cell DNA, Livid’s new, lightweight live visual tool. Livid has released a “DevKit” with some example patches and documentation to get you rolling if […]

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Max 5 Bug Squash, Expo74 Max/MSP/Jitter Event in April

Max/MSP: it does a body good! Photo (CC Yao Chung-Han / worKingLab) If you haven’t been following Max 5 updates, the folks at Cycling ’74 have been aggressively bug squashing. The changelog for 5.0.6 alone is exhaustive. (Via @rekkerd on Twitter, of rekkerd.org.) Updated: Also new in Max 5, it’s now possible as of 5.0.6 […]

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Ready to Learn Max/MSP/Jitter? Full-Week Intensive in NYC

We get the “where do I go to learn this stuff” question a lot in the inbox. With Max for Live coming later this year, bringing the powers of Max to Ableton Live, I imagine the hunger for knowledge on that tool will be all the greater. (At the same time, I think the growing […]

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Max For Live is Max In Live: MSP, Jitter, OSC, and All; The Open Source Side?

Standing on Max patches. Photo (CC) Sklathill. Many people are asking about what Max for Live can do. That’s a short answer: everything Max/MSP/Jitter can, plus some new stuff to make it work with Ableton Live. It might be better called “Max in Live.” Max for Live has all the objects that Max/MSP and Jitter […]

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NAMM Bombshell: Max for Live Will Put Jitter in Ableton Live, Too, Integrating Visuals

Jitter screen grab by droolcup, which is what you’re about to need. I’ll give you a second to let that headline sink in. Max for Live, announced at the NAMM music trade show, adds Max/MSP/Jitter to Ableton Live, including – in a move that really caught me by surprise – Jitter. In addition to the […]

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