Beloved boutique plug-in house Audio Damage has found a heck of a retirement for 33 of its vintage plug-ins: it’s giving them away for free for macOS and Windows. Here’s a complete guide and an ill-advised test scenario. Audio Damage’s Chris Randall explains in a blog post: Everything Old Is New Again… Here’s the skinny: […]
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Vuo in Beta: A New Hope for Visual Development? [Resources]
So, without a line of code, you want to make something new, visually. You’ve got Max, you’ve got Pd, you’ve got vvvv. But for quickly cooking up generative visuals, dynamic interaction, live animation, and more from a clean slate, the other option had been Apple’s Quartz Composer, a tool that has lost a lot of […]
Read more →Stepping Through Music, Interactively: Drum Kits and Monomes Navigate Notes
Left to right, beginning to end, the same in a loop — there’s no reason music has to work this way once you’ve got a computer. But if you associate generative or algorithmic music with some sort of magical black box machine you switch on, an automaton spitting out notes while you sip tea and […]
Read more →Dodecahedronists, Unite: An Audiovisual Controller, Gestures and Polyhedra, Open Hardware
I love this controller, but I think we should keep it Platonic. Solid. Sorry, geometry humor. See, the controller in question is constructed as a convex regular polyhedron, such that all its faces are themselves congruent regular polygons meeting at each vertex, and … uh, never mind. Above, a stunningly gorgeous video from Polish media […]
Read more →Put a Hex on You: New Game, Crazy Music Sequencer with Hexagons
Hexagons are the new squares. After years of square grids, music is discovering the hexagon in a big way. Hexagonal lattices have advantages of their own, in terms of how efficiently they pack space and the way adjacent sides align. Don’t believe your local mathematician? Ask your local bee. What’s interesting is that, as musicians […]
Read more →Wild Musical Inventions from Berlin Hackday
Nodes of musical events, arrayed onto virtual tracks, in Jakob Penca’s iLoveAcid sequencer. Take a weekend, and make something: that’s the challenge behind the Music Hack Day, which joins a growing phenomenon of events built around collective creation. (CDM held its own tangible interface hackday online, which I definitely hope to follow up soon!) Initiated […]
Read more →Mac OS X 10.6: Quartz Composer 4.0 Hands-On Review, New Features
Ed.: Many of Snow Leopard’s improvements – new, under-the-hood enhancements for 64-bit and multithreading – don’t impact visual creation right away. But significant changes to Quartz Composer could be the most useful, most immediate reasons to look at the latest version of Apple’s OS. Resident Mac guru Anton Marini looks at those changes for CDM. […]
Read more →Blender: 2.5 Gets Real-Time, Slick Interface; Video Texture Tutorial
Blender 2.5, – Got flexible? from Pablo Vazquez on Vimeo. In case the last post didn’t give you enough Blender goodness, here’s more for your pleasure. Version 2.5 is coming of the open source 3D suite that’s also a nodal compositing engine and a video editor and a real-time game engine — basically, a visual […]
Read more →Blender Game Engine Developing Fast; Nokia Control
Blender, the free and open source 3D modeling tool that’s also a real-time game engine, promises real-time visual performance possibilities, and is even a video editing tool, continues its march toward the long-promised, insanely powerful 2.5 milestone. (“Point five” doesn’t really begin to cover it.) 2.49 is now stable. And boy does it have a […]
Read more →Jasuto Modular Synth for iPhone, Mac + Windows VST: Build Your Own Instruments
Jasuto envelope example from Jasuto on Vimeo. Imagine friendly creation of custom synths and sounds by dragging visual nodes. Now imagine you can do that on a mobile device and your computer – and eventually combine the two. That’s the vision of Jasuto, and while it’s not quite there yet, it’s incredibly promising. The laws […]
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