Commercial developers are now releasing music creation apps for mobile game systems, in the form of the KORG DS-10 for Nintendo DS and Rockstar’s Beaterator for PSP. But some of the best ideas still come from the homebrew community. What’s most impressive about ToneSynthDS is not so much what it does as its interface, fitting […]
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Going Mobile: Nintendo DS-10 Comes to North America
Today was full of good news for people interested in carrying pads in the palm of their hand. Fans of the Nintendo DS in North America, the Korg DS-10 Plus synthesizer for Big N’s game system is now coming to your side of the Pacific Ocean. (That also bodes well, I think, for other parts […]
Read more →Multi-Player Drumming: Handheld Open-Source Music for Nintendo DS
It’s drumming, the multi-player game. The Drummer is an open-source application for the Nintendo DS handheld, developed by Andrea Bianchi and Woon Seung Yeo and presented alongside a paper earlier this year at the NIME Conference (The International Conference on New Interfaces for Musical Expression). As with any Nintendo homebrew software, you’ll need a special […]
Read more →Korg DS-10 Plus Coming, with Beefed-Up Features for Nintendo DSi
Fans of the Nintendo DS may have been immune to the siren song of Nintendo’s tweaked DSi model. Unfortunately, I have a feeling a bunch of you are about to upgrade your handheld game system. Why? Because the folks at AQ Interactive are doing an upgraded version of the DS-10 software synth for the game […]
Read more →Jamie Lidell “Remixes” the Nintendo DSi; How About DSiTracker in an App Store?
Well, fine, Jamie Lidell. Now you go and ruin it for the rest of us. See, none of us playing with a Nintendo DSi will possibly look as good as you do. I jest, of course. Jamie Lidell, the wildly-talented vocalist, picks up the new, online-savvy take of the Nintendo DS and breathes cool into […]
Read more →Pixelh8 Game Boy Software Now Free for Your Vintage Nintendo Handheld
Monster from Pixelh8 on Vimeo. Game Boy superstar Pixelh8 is releasing his fantastic 8-bit music software into the wild. And it’s even being picked up in music education. From True Chip Till Death: Pixelh8 sez: After lengthy consideration, I decided I would rather have my Game Boy / Game Boy Advance music software be used […]
Read more →GDC: Nintendo’s Iwata on Iterative Prototypes, Teaching Programmers Rhythm
A real highlight for me at the Game Developer Conference was getting to hear Satoru Iwata deliver the keynote. Aside from being CEO of Nintendo as they have launched their most successful console ever, Iwata-san has left a sizable development legacy as a veteran of HAL Laboratory (Balloon Fight, Kirby). In the game community, I […]
Read more →glitchNES: make visuals with your Nintendo
No Carrier (a.k.a. Don Miller) has released glitchNES, a ROM (read: game cartridge) that makes user-controlled visuals on the old school Nintendo Entertainment System, with results that resemble the effects of circuit-bending. glitchNES is free, open source, and runs well on NES hardware and in accurate emulators, e.g., Nestopia. Get it from No-Carrier.com. As Don […]
Read more →Wireless MIDI on iPhone: Open Source Motion Control Talks to Nintendo DS, Computer
The Cupertino-Mushroom Kingdom gap has been closed: you can now mix and match DS and iPhone/iPod touch for wireless control of music and visuals. DSMI, the homebrew library that has enabled wireless and serial MIDI connections from the Nintendo DS, has come to iPod touch and iPhone. That means anyone building instruments and controllers on […]
Read more →Now on the Nintendo DS: OpenSoundControl
Big news from the homebrew Nintendo DS scene: OpenSoundControl is now supported, thanks to a community contribution from Tim Wood. That means you can drag your stylus around and send high-resolution data straight to software running on your computer. From the DSMI site: OSC is an emerging standard for exchanging music control signals that is […]
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