Search results for "nintendo"

Jamie Lidell “Remixes” the Nintendo DSi; How About DSiTracker in an App Store?

Well, fine, Jamie Lidell. Now you go and ruin it for the rest of us. See, none of us playing with a Nintendo DSi will possibly look as good as you do. I jest, of course. Jamie Lidell, the wildly-talented vocalist, picks up the new, online-savvy take of the Nintendo DS and breathes cool into […]

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Pixelh8 Game Boy Software Now Free for Your Vintage Nintendo Handheld

Monster from Pixelh8 on Vimeo. Game Boy superstar Pixelh8 is releasing his fantastic 8-bit music software into the wild. And it’s even being picked up in music education. From True Chip Till Death: Pixelh8 sez: After lengthy consideration, I decided I would rather have my Game Boy / Game Boy Advance music software be used […]

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GDC: Nintendo’s Iwata on Iterative Prototypes, Teaching Programmers Rhythm

A real highlight for me at the Game Developer Conference was getting to hear Satoru Iwata deliver the keynote. Aside from being CEO of Nintendo as they have launched their most successful console ever, Iwata-san has left a sizable development legacy as a veteran of HAL Laboratory (Balloon Fight, Kirby). In the game community, I […]

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glitchNES: make visuals with your Nintendo

No Carrier (a.k.a. Don Miller) has released glitchNES, a ROM (read: game cartridge) that makes user-controlled visuals on the old school Nintendo Entertainment System, with results that resemble the effects of circuit-bending. glitchNES is free, open source, and runs well on NES hardware and in accurate emulators, e.g., Nestopia. Get it from No-Carrier.com. As Don […]

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Wireless MIDI on iPhone: Open Source Motion Control Talks to Nintendo DS, Computer

The Cupertino-Mushroom Kingdom gap has been closed: you can now mix and match DS and iPhone/iPod touch for wireless control of music and visuals. DSMI, the homebrew library that has enabled wireless and serial MIDI connections from the Nintendo DS, has come to iPod touch and iPhone. That means anyone building instruments and controllers on […]

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Now on the Nintendo DS: OpenSoundControl

Big news from the homebrew Nintendo DS scene: OpenSoundControl is now supported, thanks to a community contribution from Tim Wood. That means you can drag your stylus around and send high-resolution data straight to software running on your computer. From the DSMI site: OSC is an emerging standard for exchanging music control signals that is […]

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A MIDI-Ready Nintendo Game Boy, with Help From Arduino

Arduinoboy mGB from trash80 on Vimeo. Lovers of the sound of the original Nintendo Game Boy, the Minimoog of game systems with its distinctive, rich 8-bit sound, this may be the best solution for integrating it with other music gear. Our friend trash80, aka Timothy, has completed a project with open-source code for the affordable, […]

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CellDS: Lua-extensible Grid Sequencer for Nintendo DS

We’re seeing all sorts of musical sequencer creations with grids, from software to hardware like the Monome and Yamaha Tenori-On. But, of course, the whole beauty of a grid is that you could map to it whatever you like. Maybe you want your sequencer to work differently than someone else’s sequencer. CellDS, from the creator […]

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Nintendo to Block Homebrew Game Hardware; Leaked DS-10 ROM Inspires DS Music

A hacked DS, as photographed by BAMCAT. Homebrewed game music has an uneasy relationship with the mainstream game industry. Running or developing DIY music software isn’t possible on the Nintendo DS without special hardware – hardware that’s also favored by pirates. Nintendo is now suing the makers and sellers of that hardware, because they (correctly) […]

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Nintendo DS Goodies: glitchDS Update, repeaterDS, Wireless MIDI, DS-10

Can $130 buy you more versatile digital musical studio hardware than (bizarrely) a Nintendo DS loaded with homebrew software? The software keeps rolling in. The wonderful cellular automation synth glitchDS has just gotten its 1.3 update, with per-sound volume, a tap-able “pad play” page for triggering samples, quick snapshot saving, and other improvements. Better still, […]

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