Jeez. Maybe you should just pick up a Monomachine from Craigslist, because it seems like life with the Analog Four might be a bit … uh … apocalyptic. Other thoughts: 1. Winter in Sweden: it’s dark. Not a lot of sunlight. Your synth teasers can start to get a bit … odd. 2. First Aid […]
Music
Artists and labels unite in Resiliencia following Valencia flooding
Music November 25, 2024
Jumping ship to Bluesky? Here’s where to start for music and tech
Music Music tech Tech Web November 21, 2024
A fantasy combo of Chicago footwork and Polish folk rhythmic asymmetry
Music November 21, 2024
Groovy Geometries: Les Professionnels – Move! Music Video, Made in Flash
Beth Wexler – aka Memory Lab – writes with a terrific music video project, built in Flash. It’s a lovely example of doing more with less, featuring some elegant, minimal colored geometries dancing along with the music – and brings a VJ aesthetic to the video, a bit of abstract expression. The music is Philadelphia’s […]
Reactable as Artist Instrument: On Mobile, Live, and Tangible
Milivingroom.com presenta Carles López-Reactable from Milivingroom on Vimeo. Can the Reactable be artistically meaningful, as well as technologically impressive? New performances, and new releases – interactive “label” releases for your iPad/iPhone and updated hardware for those of you wanting to try the whole experience yourself – might just answer that question. Listen to designers of […]
Mouse on Mars Builds Open Mobile Instrument with CDM: Help Make WretchUp [iPhone, Pd]
With all the mobile apps out there, the person who can help build something a bit different is you. The idea is this: fund a new handheld instrument now, and you’re rewarded with music, knowledge, and involvement. You get a studio album produced by Mouse on Mars, and watch as the app is finished. There’s […]
Kinect Hacking, Now in Next-Level Halloween Decorations
Kinect Ghosts from Ben Guerrette on Vimeo. Just how significant is the impact of Kinect and computer vision? Enough so that trick-or-treating kids might get to play a video game by waving their hands in front of someone’s garage. Which part of “we’re living in the future” did you not get, precisely? Ben Guerrette writes […]
Way Out From Behind The Laptop: Onyx Ashanti’s Beatjazz-Augmented Body Keeps Mutating
Onyx Ashanti can wail on a computer with no computer in sight, jamming on a virtual horn that has vanished into his cyborg-like live rig. Mouthpiece and head-mounted prosthesis replace what might have been a virtual reality helmet – or sax reed. Sensors in his hands provide more expression. But this isn’t just some flash […]
Mutable’s Anushri Bundles Sequencing, Drums, Synthesis, CV in One Hobbyist-, Modular-Friendly Kit
Call it the Mutable Fun Pack. The Synth Happy Meal. The Family Variety Bucket. The Anushri doesn’t have quite the sound design depth that Mutable’s Shruthi-1 does, but in its place, you get a whole mess of different features. It’s an analog synth, with an additional digital oscillator. It’s got its own step sequencer/arpeggiator. It’s […]
The Augmented City: Istanbul's Data, Made Visible in Glitchy Structures
Augmented Structures v2.0 / Istanbul Design Biennial / October 13th – December 12th, 2012 from Refik Anadol on Vimeo. Our century is marked by a wash of data, flooding out of explosive urbanization. Humans and numbers, it seems, are now densely packed, dynamic, and essential. Yet with that same density, they threaten to become invisible. […]
The Augmented City: Istanbul’s Data, Made Visible in Glitchy Structures
Augmented Structures v2.0 / Istanbul Design Biennial / October 13th – December 12th, 2012 from Refik Anadol on Vimeo. Our century is marked by a wash of data, flooding out of explosive urbanization. Humans and numbers, it seems, are now densely packed, dynamic, and essential. Yet with that same density, they threaten to become invisible. […]
Three Layers of Live Visuals: Flying Lotus + Strangeloop + Timeboy, In Immersive Scrims
Flying Lotus ‘Layer 3’ – A Red Bull Music Academy Film from Red Bull Music Academy on Vimeo. Immersion isn’t necessarily about big stage pieces, or hiding the performer, or scale, or brightness. It seems it should be about finding a creative connection between visuals and music, between visualists and musicians, and creating some dimension […]