Events: NYC Hosts Free Summit with Music Tech Makers, Production and Distribution Talks

I’ll be flying from Toronto to Amsterdam, so as the song goes, “remember me to Herald Sq– God, sorry. It isn’t the prettiest part of Manhattan, exactly. Go in there and talk about music and then go to one of New York’s nicer parts. High Line! Photo by/(C) Oliver Chesler from last year; see the […]

Events: Canada Gets Its First Music Hack Day, as Hackers Take Montreal

Good fuel for coding and hacking? Bagels, natch. Photo by Dac Chartrand for CDM. Music Hack Day is an event that’s been gaining lots of steam. Packing engineering experimentation into a marathon session of collaborative, improvised work, followed by lots of sharing, the event tends to focus largely on Web services but also includes novel […]

Face Substitution, Face Scrambling, Straight Out of Sci-Fi

Virtuoso coder and prolific digital artist Kyle McDonald is at it again, here in collaboration with similarly expressive and skilled coder Arturo Castro. Together, working in openFrameworks, they make use of a face tracking library to turn the image of a face into new, terrifying visions once imagined only in science fiction. Here, going beyond […]

Debut of MeeBlip micro Synth, Workshop, Handmade Music: Toronto on Friday

In Toronto this Friday, we’ll be connecting with InterAccess Gallery in a celebration of DIY, adventurous music making, and blipping synthesizers. It’ll also be the first public debut of the new MeeBlip micro, a pocket-sized version of our MeeBlip open source hardware synth. Part of why I’m excited to be hacking away with the fine […]

(Finished) Conversation on Reactable – Tangible and Mobile – and Interactive Music Design

It’s finished … but Dubspot will have follow-up video of the event soon. Streaming live from Dubspot in New York, Martin Kaltenbrunner and I are talking about interface design and music, in the context of his Reactable tangible interface. Join us, ask some questions, and stay tuned for more video after the session is done. […]

Open Source Multitouch Continuum-Style Controller, in Action

Cyril Stoller shares this project, for a variety of multitouch devices (Mac / Windows / Linux / Android, screens and projection) through the also-free-and-open-source Kivy framework. It’s inspired by the brilliant Haken Continuum fingerboard, but whereas that more tactile controller is hard to get, this runs cheaply all over the place. (It could also be […]

Meditative Short Films with Hypnotic Music, Made in the Realm of the Micro

Visualist Charlie Visnic is making beautiful, compact short films, mixing meticulously-constructed, delicate music with stunning imagery. The visual side always ventures into ephemeral realms, unseen worlds and micro-photography. For instance, behold Jared Smyth’s series Morning Music + Coffee Consumption, shot here by Charlie. That’s not just advice to the viewer: the series is shot in […]

Clean, Sweet, and Bubbly, SodaSynth in Unexpected Places – Like Chrome Browser Native Client

SodaSynth runs natively in Chrome. With soft synths a dime a dozen, how do you set yourself apart? Defying conventions is a pretty good start, and a team of developers who built the Mixxx open source DJ tool are doing just that. SodaSynth from Oscillicious is a soft synth with a different approach. With no […]

Roland R-MIX App Selects Parts of Music Visually, on Mac, PC, and iPad

Here’s a software release I don’t think most observers saw coming: Roland has new software for computers and iPads that lets you edit visually. The underlying VariPhrase technology is familiar from other Roland products, though combined here with something Roland calls V-Remastering. The upshot is this: you begin with a heat map-like visual of a […]

Line 6 Turns Your iPhone into a POD – and Makes High-Quality Digital In for iOS, Free App

It’s small, but I think it’ll be pretty huge. We’ve seen plenty of guitar audio interface adapters out there. Here’s the dirty little secret: they’re pretty awful. Because they connect to the audio jack of the iPhone or iPad, there are issues with impedance matching and noise / signal-to-noise. (Read: they don’t sound great. I’ve […]