Max for Live Comes with Some Strings Attached for Creators

Image (CC) akihiko.japan. Max for Live is a fantastic product that treads on genuinely new ground. Its level of integration with the user interface and operation of the host reaches a new high, it comes with a rich selection of instruments, effects, and tools to use as examples, and, in combination with Max 5’s re-vamped […]

Eclectic Method ACID + Vegas Visual Beatmapping, Remixing How-to

One of the things I admire about audiovisual duo Eclectic Method is the way they work with audiovisual materials, slicing and mapping visual materials as though they’re sonic loops, all within the rhythmic grid. They’re also, as visualists go, able to carry a party on their own in a way that’s truly rare. So even […]

Artists We Love: edison is monome Instrumentalist; Look Ma, No Loops!

edison – tonka truck from edison on Vimeo. edison has become an underground sensation, a monome-playing virtuoso with soul. And now he’s just showing off. Sure, the monome lacks velocity sensitivity, but here, it remains an instrument, a 64-button sampler. It’s not so much the tool itself as the choice: edison has chosen to focus […]

monome News: Max for Live with 7up, New Grayscale, Mass Kit Builds, NYC Fest

SevenUpLive 2.0 Preview from bar|none on Vimeo. Planet monome is getting to be an exciting place. The biggest news: SevenUpLive, an extraordinary original application that melds the monome as controller with a set of Live functions, is getting a major rebuild and Max for Live support. Mapping the buttons of the monome to a set […]

Pd MLR Tutorial: Learn monome, Sample Slicing, OSC in a Free and Open Source Tool

The monome phenomenon in music making owes a lot to a combination of powerful elements: elegant, human-readable messages that describe button presses (using OSC), open software built with a patching environment that anyone can modify and customize, and sample-slicing audio playback mayhem with the popular MLR tool. In one tutorial, you can learn about all […]

Video: Modeling Vipers for Battlestar Galactica, in Near Real-Time

Shuttle, the compact PC folks, have posted a step-by-step walkthrough demonstrating how artists model the Viper fighter craft for the re-imagined Battlestar Galactica. (That might seem like odd timing, but Sci Fi Channel — now SyFy — continues to crank out spinoffs of the show, so there’s plenty of modeling work to be done.) What’s […]

Help EFF Save Web Content: Prove Podcasting and Media Patent is Wrong

Act now, or this puppy is in grave danger. Podcasting pug photograph (CC) zoomar. Patenting the use of all episodic media on the Web might sound absurd, but the US Patent and Trademark Office has granted just such a patent, to a company called VoloMedia. It’s a significant issue, one that could threaten the freedom […]

3D VJ: Video Features Audiovisuals in Three Dimensions at Thunderdome

VIMBY – Thunderdome 3D There is a dimension beyond that which is known to VJs. It is a dimension as vast as space and as timeless as infinity. It lies between the pit of man’s fears and the summit of his knowledge, between that semester when he was totally doing great at math and the […]