Experimenting in the projection lab; photo: hc gilje. videoprojectiontools, the powerful and intuitive Max/MSP/Jitter-developed Mac and Windows tools for projection mapping, just got a nice update. The new version has OpenSoundControl (OSC) support – and yes, despite the “Sound” in the acronym, it’s really more like Open … Control. Max is not required to use […]
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Optical Flow for vvvv, HLSL (DirectX)
Closing out our (unexpected) Week of Optical Flow feature, Michel from the vvvv forums has ported Andrew Benson’s optical flow implementation to that DirectX-based, Windows-only, free for non-commercial-use patching environment. (Jitter and Quartz Composer, mentioned earlier, each use OpenGL, not DirectX.) Since it is DirectX, the shader uses HLSL instead of GLSL. In technical terms, […]
Operator-1 Details: The Casio VL-Tone of the 21st Century, Plus the Synth Alarm Clock!
For lovers of the simplicity and fun of the Casio VL series, a successor seems is finally here. The Operator-1 (OP-1), even in prototype form, has us hot and bothered more than anything we’ve seen recently. We’ve been able to snag some additional details. MusicRadar got a video with the creators, though you won’t learn […]
Ableton Live 8 Released (For Real)
Scenes from the Live 8 launch event in Berlin other Live 8. Actually, Live 8 will totally make you feel like eight men. Ableton, you can quote me on that on your press clippings page if you like. (Pictured: Live 8, the relief event, no relation to Live 8, the software.) Live 8 is now […]
Garritan Rescues Giga Sampling Technology, Talks Open Standards
Should sounds be part of a closed format that may not last? What happens if the format and platform that once were trusted by musicians and sound designers ceased to be? That’s the hard lesson learned by users of a popular sampling “standard” – but for once, the news is good. GigaSampler has been a […]
Updated Novation ReMOTE SL Line, and the Controller Keyboard Battle Heats Up
Novation has unveiled their revised SL line of controllers, dubbed the SL Mk II. The changes are subtle, but significant. Looks awesome: Fatar semi-weight “fast touch” keyboard action Touch-sensitive controls for immediate feedback on the LED screen Buttons are now backlit Encoders are ringed with red LEDs Dedicated buttons for enabling Automap and switching modes […]
Teaser: HS Optical Flow in Quartz Composer
GPU HSFlow port to Quartz Composer from vade on Vimeo. The Live Optical Flow Processing continues. Anton Marini, aka vade, is working on his own Quartz Composer patch, which will in turn be integrated with the visualist software he’s assembling, v002. More details once we get them, but you can see how nice parameterizing this […]
Video Tutorial: Get Max-y Jitter-y Goodness in Cell DNA, for Moshing Your Optical Flow
Add Max patch effects to DNA. from Livid Instruments on Vimeo. Yesterday, we saw some splashy video distortion techniques applied to real-time video. You know what that means: it’s time to use these in live performance. Liquidify Video, Live: Optical Flow GLSL Datamosh Technique Here’s one start.Peter Nyboer, Max whiz and Livid developer, has run […]
Resolume Avenue 3.01: AV Recording, Bug Fixes
Resolume 3 in action, in a lovely little rig by dingLUKAI. The folks at Resolume have been hard at work on a big update to the final 3.0 build just released. Bart says he just uploaded this to the server. Now, so far we’ve found the final build to be quite stable, so if you […]