B&H Interviews Steadicam Inventor: Shooting is Like Dancing

B&H, my favorite electronics store here in Manhattan, got to talk to Garrett Brown, the man who invented the Steadicam (and contributed some ground-breaking shots to the history of film himself). I love this quote, in terms of encapsulating the importance of movement inside shots: “You have to get the physical ‘corpus’ . . . […]

Thrill Giveaway: artificialeyes' Generative Performance Tool Released This Week

We’ve been avidly following the development of Thrill for quite a while now, and are very excited to hear from Michael that the commercial release is this week. But first, a little housekeeping: As a grand opening for the 3L store, CreateDigitalMotion has 5 copies of the software to give away! Much like the Beta […]

Thrill Giveaway: artificialeyes’ Generative Performance Tool Released This Week

We’ve been avidly following the development of Thrill for quite a while now, and are very excited to hear from Michael that the commercial release is this week. But first, a little housekeeping: As a grand opening for the 3L store, CreateDigitalMotion has 5 copies of the software to give away! Much like the Beta […]

Conchords, Tracking and After Effects: "Ladies of the World" Post-Production Interview on Toolfarm

Peter posted last week about Flight of the Conchords’ new video. For additional CDMo flavour, Toolfarm have an interview with the visual effects gurus for this clip, talking about the shoot, with lots of motion tracking and colour correction thrown in: Michele: The job involved tracking the stunt double’s heads with the singer’s heads. I […]

Conchords, Tracking and After Effects: "Ladies of the World" Post-Production Interview on Toolfarm

Peter posted last week about Flight of the Conchords’ new video. For additional CDMo flavour, Toolfarm have an interview with the visual effects gurus for this clip, talking about the shoot, with lots of motion tracking and colour correction thrown in: Michele: The job involved tracking the stunt double’s heads with the singer’s heads. I […]

Conchords, Tracking and After Effects: “Ladies of the World” Post-Production Interview on Toolfarm

Peter posted last week about Flight of the Conchords’ new video. For additional CDMo flavour, Toolfarm have an interview with the visual effects gurus for this clip, talking about the shoot, with lots of motion tracking and colour correction thrown in: Michele: The job involved tracking the stunt double’s heads with the singer’s heads. I […]

New Turntablism Concepts: Touchscreen Decks, Crossfader Samplers, Needles

We’re seeing more and more unique ideas for reimagining DJing and the two-turntable setup. Here are two examples from opposite ends of the spectrum: one employs a non-traditional interface to do traditional DJing in a new way, while the other uses the traditional interface to produce new DJ techniques. To me, the latter is more […]

From STEIM’s Artistic Director: Why STEIM Matters, and Thanks

From the STEIM Concert Blog, which gives some sense of who has been playing STEIM. Takuro Maizuta Lippit, aka dj sniff, writes in thanks for the international outpouring of support for the STEIM music and art research center in Amsterdam, which faces potentially losing government funding. Some readers raised some questions about why STEIM is […]

Oddities: a MacBook Pro Has a Visual Conversation with a ZX Spectrum

Matthew Applegate sends this our way — it’s like two computers having a conversation, across epochs of computer history. The MacBook Pro is running a computer vision algorithm and "singing" notes based on colors it sees on the Spectrum’s screen. Maybe this will get your brain thinking of something new — file this under "really […]

Resources: Make Your Own vvvv Nodes

A vvvv-based Wii music patch, (CC) by illogico. Check out the thesis project. Visual patchers love the fact that they can create sophisticated stuff just using on-screen patch cords. But when you want to go beyond the capabilities of the default set of objects — and for solving certain problems more elegantly — code is […]