More DIY Music Tables: MultiTouch Console, Built in Processing

Via Music thing (be sure to read the comments, in which they sort out what it actually is), here’s another multi-touch music table built on freely-available tools: MultiTouch Console Quite a lot of tools have been connected to make this happen, but they’re all out there so you could do something similar. Let’s see if […]

Microsoft Unveils Surface, Multi-Touch Digital Table, But Why Not Make Your Own?

The good news: Microsoft is taking multi-touch, camera tracking, and gestural technologies seriously, and they have what looks like a very nice implementation that will be one of the first commercial implementations. The bad news: it’ll cost US$10,000 out of the gate. That high price will mean you’ll see at places like T-Mobile stores and […]

Microsoft Goes Multi-Touch at Midnight; Musicians Might Look Further into Future

Musicians, behind the technological curve? Not when it comes to interface design: we’ve been consistently ahead. Little wonder, as digital musicians look for ways of making digital media more expressive, with centuries of physical interface design in musical instruments to push those demands further. In other words, Microsoft is up to something, and I look […]

Star Wars, for Sound Designers and DJs: More Links for the 30th

For many of us, few movies can inspire sound design quite like Star Wars. From the clash of lightsabers to the screech of TIE Fighters to … well, seriously, the whole set of movies sounds damn fine, even if you skipped the whole film and put the sound effects on loop. On its 30th anniversary, […]

Wii DJs Scratching with Traktor on Wiij, and Wii, Wii Everywhere?

Is the Wii controller the new mouse? They’re starting to pop up all over the place, with all sorts of applications. As the villain in Pixar’s The Incredibles says at the end of the film, “When everyone’s super, no one is.” The related principle is, “When everyone has a gimmick, it’s not a gimmick any […]

Spacetime Fusion

For more information on Spacetime Fusion, check out the project’s website at University of Washington’s CS Departments page here. I’d say something witty, but I’m too stunned.

Wii Control for Macs: OSCulator, for OSC, MIDI, and Keystrokes

I must make a correction and clarification in regards to OSCulator, the Mac utility for connecting to Nintendo’s Wii remote, which I mentioned in today’s Deckadance story. Despite the name, it supports the broadly-available MIDI as well as (for programs like Max/MSP, Pd, Flash, Director, Traktor, Reaktor, Processing, and others) OpenSoundControl. Simon Balarbe writes us: […]

Deckadance DJ App Update Supports Wii Remote, Other Goodies

The Wii remote as music controller is gradually going from being a novelty to being standard equipment. Deckadance, the DJ software from Fruity Loops creators Image Line, has only just come out and already has its first update. 1.10 is a big jump. Updates to the Ms. Pinky SDK support means it can now support […]

Speaking of C74 – Jitter 1.6.3 Final release

Announced last night, Jitter 1.6.3 brings a slew of bug fixes and performance updates. Highlights include an updated jit.gl.model object that now works properly with exports from many major 3D apps with proper material file and texture imports, an updated jit.gl.slab object that has some performance improvements, and an active stereo rendering flag for jit.window. […]

This Week In Synths: ARP 2500, Wiard 300 Series, SCI’s “The Patch”, EMS VCS1, and Roxy Music

The ARP 2500 This one actually just popped up for auction with a buy it now of $13,800. The 2500 was ARP’s first modular flagship and consisted of the 2003 synthesizer and 3003 keyboard controller. As mentioned in last week’s post, the ARP 2500 was also the synth played by ARP engineer Philip Dodds in […]