Boot Camp Won't Support S-Video, VGA Video Output on Windows

Suddenly, that dual-booting Mac isn’t looking like such a value: Boot Camp Beta 1.1: VGA adapters, Mini-DVI adapters are not supported Reader Robotkid notes S-Video won’t work, either. So, in review, if you want to boot your new MacBook into Windows XP, all will be fine — unless you happen to need to connect video […]

Boot Camp Won’t Support S-Video, VGA Video Output on Windows

Suddenly, that dual-booting Mac isn’t looking like such a value: Boot Camp Beta 1.1: VGA adapters, Mini-DVI adapters are not supported Reader Robotkid notes S-Video won’t work, either. So, in review, if you want to boot your new MacBook into Windows XP, all will be fine — unless you happen to need to connect video […]

All Floria Sigismondi, a Couple of Times: Floria's Day on No Fat Clips

Fantastical video blog No Fat Clips has just concluded Floria’s Day, showcasing 3 videos from Italian director Floria Sigismondi. She of muted colours, blown out highlights, unstable camera and obsessive cutting. DeK has hooked up 3 videos I hadn’t encountered before, but left out the more obvious ones, which you should definitely check out for […]

All Floria Sigismondi, a Couple of Times: Floria’s Day on No Fat Clips

Fantastical video blog No Fat Clips has just concluded Floria’s Day, showcasing 3 videos from Italian director Floria Sigismondi. She of muted colours, blown out highlights, unstable camera and obsessive cutting. DeK has hooked up 3 videos I hadn’t encountered before, but left out the more obvious ones, which you should definitely check out for […]

netpd: Massively Multiplayer Music Online, Collaboratively (or, if you like, in a cage)

Online music making with open source tools. Hook up some phones and controls and lock yourself in a cage, if you like, as one of the core developers did. Imagine a massively multiplayer music studio, connected worldwide over the Internet. Log in, and everyone sees a set of synths, effects, sequencers, or other custom patches. […]

Free OpenGL Shader Language Course: Learn to Build 3D / Image Effects

For custom 3D work or GPU-native processing of images and videos, a working knowledge of coding shaders is essential. Custom shaders are widely supported in tools like Max/MSP/Jitter, Processing (with some work), Java coding, Pd/GEM, Quartz Composer, and even many other video and 3D apps. In Jitter, for instance, you can basically add some custom […]

FX Video of the Day: Travelers "Snowball" Apes Katamari Damacy

There’s nothing like the occasional reminder that commercial effects pros get to do stuff we can’t. Today’s example: a real-life Katamari Damacy, starting with a single person (ouch) and rolling through a city, courtesy the Travelers Insurance group. The results are stunningly realistic, particularly at the beginning: there’s a sense of real physicality to it, […]

FX Video of the Day: Travelers "Snowball" Apes Katamari Damacy

There’s nothing like the occasional reminder that commercial effects pros get to do stuff we can’t. Today’s example: a real-life Katamari Damacy, starting with a single person (ouch) and rolling through a city, courtesy the Travelers Insurance group. The results are stunningly realistic, particularly at the beginning: there’s a sense of real physicality to it, […]

FX Video of the Day: Travelers “Snowball” Apes Katamari Damacy

There’s nothing like the occasional reminder that commercial effects pros get to do stuff we can’t. Today’s example: a real-life Katamari Damacy, starting with a single person (ouch) and rolling through a city, courtesy the Travelers Insurance group. The results are stunningly realistic, particularly at the beginning: there’s a sense of real physicality to it, […]

MacBook Pro 2 for Visualists: Dream VJ Combination

The Core 2 Duo MacBook Pros are here, and even if you’re a Windows user, these machines deserve a look. See Create Digital Music for the full once-over, but here’s my short list for why the MacBook Pro has appeal for the VJ/visualist/live visuals person, particularly for the intensive requirements of running live visuals in […]