At the bleeding edge of advanced projection mapping, new techniques are aligning the virtual world ever closer to the real one. And whereas VR technology is all about putting your head inside a virtual world, mapping processes allow the world around us to become more fluid as a canvas. If you’re friends on Facebook with […]
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Father of 808 and founder of Roland Ikutaro Kakehashi has died
Few people loom over electronic music instruments quite like Ikutaro Kakehashi. As founder of Japanese giant Roland, at Roland’s helm through decades of its most historic creations, and as an engineer, Kakehashi has had a hand in the evolution of electronic music instruments – and particularly the notion of the electronic drum machine – as […]
Read more →In Czech, instruments and music releases are all about extended family
It’s a wonderful thing to find kindred spirits. It doesn’t matter if they look like you, if you share a gender or an age, or if they come from down the street or around the globe. And that’s the experience a lot of people have had when coming in contact with Bastl Instruments and the […]
Read more →BT’s Phobos is a scifi synthesizer using something called polyconvolution
We’ve reached a new era in software instruments. For years, designers had produced instruments that either relied primarily on sampled sound, reproducing existing acoustic instruments, or worked mainly with synthesized sound and short wavetables, like a typical synth. What’s happening now is we’re getting a bumper crop of hybrid instruments – ones that use extensive […]
Read more →dadamachines is an open toolkit for making robotic musical instruments
There was a time when using controllers to play music was still novel. Building them was a technically complicated task, limited to a handful of individuals – most of whom had to keep solving the same basic problem of how to get started over and over again. Now, we know, that’s no longer the case. […]
Read more →What does it mean that NI bought a startup that monetizes remixes?
Native Instruments announced an acquisition that suggests a new area of intended growth for the company. They’ve acquired MetaPop, a firm that clears and monetizes remixes – and with the company, they also get the former CEO of Beatport. To work out what that might mean, you need to first understand MetaPop. It’s safe to […]
Read more →A bunch of tricks and tools for generative visual tool TouchDesigner
TouchDesigner, the visual development environment for interactive media, is a not-so-secret weapon for the artists creating some of the best eye candy today. And it’s likely to earn more attention now that it’s available for both macOS and Windows. (It was previously Windows-only.) But it’s not just the power of the tool itself that makes […]
Read more →Now hear the audio from an ISS spacewalk – and sample and remix it
In our ongoing look at the sounds from space, here’s another angle: the same day as astronauts Thomas Pesquet (ESA) and Shane Kimbrough (NASA) were making an “Extravehicular activity” (EVA / “space walk”) outside the International Space Station, we have publicly available, openly licensed sound from that experience. This is more spoken word than ambient […]
Read more →When a record label gets into making cool, weird instruments
Streaming revenue may be hit or miss, but record labels can always make their own boutique sound hardware. Ghostly International have long pioneered new ideas in the category of “selling stuff that isn’t vinyl.” There was the Matthew Dear Totem, for instance – though that served zero practical function and didn’t make sound. Their store […]
Read more →The great sounds you’re making remind us why we make MeeBlip
Getting in the zone is a beautiful thing – that feeling when music seems to almost play itself, when it really feels new. Just like you do a lot of preparation and practice as a musician to get there, when you make instruments, you’re endlessly learning how to make help people find that zone. And […]
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