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iPhone Beats and Bass, Free This Week, More Fun with Mic Input on iOS

Ah, Mondays. If you’re looking for a way to brighten your work week and you’ve got an iPod touch or iPhone you can drop into your pocket, iOS music and audio developer Pulse Code tells us they’ve made four of its apps free for this week only, through August 8. That includes BtBx [iTunes], a […]

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Apple Magic Trackpad as Multi-Touch Input, and Cross-Platform Multi-Touch

Apple today, alongside beefed-up iMacs with quad-core and Mac Pro towers with twelve, introduced a $69 Bluetooth trackpad accessory with multi-touch gesture support. http://www.apple.com/magictrackpad/ I’m not a huge fan of trackpads over mice, but yes, this does give you a cheap multi-touch input to play with. And we haven’t seen much in the dirt-cheap, under-$100 […]

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CoGe, Quartz Composer Modular: New Beta, How to Use It for Visuals

CoGe 1.0 – Tutorial 2 – Using the preview window to forward key/mouse events from luma beamerz on Vimeo. CoGe, the semi-modular, Quartz Composer-powered, free visualist tool for Mac has gotten a significant new beta build. Added in this version: MSAA anti-aliasing for rendering (very nice). OpenSoundControl support (OSC is natively supported in QC, but […]

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Deep Synthesis Made Free, Easy: QuteCsound

In this guest column, we turn to veteran synthesist and music tech expert Jim Aikin. When Jim wants to do digital synthesis, one of the tools to which he turns is a veritable favorite with a direct-line legacy to the beginnings of computer sound. That doesn’t mean Csound hasn’t kept with the times, though, or […]

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Follow-up: iTunes Library Access on iOS, Developers, and iPhone, iPad DJ Apps

Touch DJ, one of the early DJ entries on iOS. These apps could tie more closely into iTunes libraries on the device, broadening their appeal. Photo (CC-BY-ND) William Brawley. Following mobile music making means keeping up with technical details that are complex and changing. And because the Internet is open, when you post a story […]

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Free Weekend: Creative Commons Workout, Moby, Samples, Inspiration, More

Yeah, for a lot of the northern hemisphere, one of these kinds of weekends. Photo (CC-BY) Frenchman Julien Haler. (Oh yeah, we really don’t say it enough – thanks, France! In fact, jeez, double thanks!) Summer days and evenings for a lot of us are a perfect time for buying new records, listening to new […]

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Simple Xmp Modplayer for Android Brings Retro Back; Building an Android Tracker?

Those crazy Amiga artists were ahead of their time. The lightweight real-time music engines and formats they began were uncommonly efficient, and allowed the exchange of elaborate electronic music using a minimum of resources – with some accompanying compositional and sound design ingenuity required, as well. As a result, getting a phone handset to reproduce […]

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Mobile Video Out Everywhere: iPhone 4, HTC Evo, and Droid X

All hail HDMI! Photo (CC-BY-ND) Sam Catchesides. We’ve been waiting for this a long time: handheld visualism is finally here. Whereas once digital VJing and live visuals were the exclusive domain of laptops with video out, today various pocket-able devices come with video out. In fact, it appears we’re close to getting live visuals as […]

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Guide to Vuvuzela Fever: Suddenly, Everyone Cares About Notch Filtering

Vuvuzela Orchestra Demo from Pedro Espi-Sanchis on Vimeo. It’s an extraordinary sporting event, one in which the spirits of the many nations of the planet come together, driven by a passion for one thing. No, not football. Notch filtering, apparently. It’s not very often geeky audio matters cross onto the mainstream radar, but such has […]

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Official Processing Wiki Goes Live, Full of Wisdom and Knowledge; How Best to Learn?

Demo on using Processing with Ruby, by Jason Cale. Photo (CC-BY-SA) valakirka. The Processing Wiki has just launched on the official Processing site: http://wiki.processing.org/w/Main_Page Via Casey Reas’ blog (which has more notes on the wiki) It’s a great place to start looking for information, particularly when it comes to FAQs, troubleshooting, and getting started developing. […]

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