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Musical Ideas into Musical Invention: Handmade Music at Amsterdam’s STEIM, Video, Open Call

Idyllic Amsterdam’s Amstel River, steps away from STEIM, makes nice inspiration. (Cross-processed film photo, which looks more like it feels being there.) In late September, CDM travels to Amsterdam and the legendary STEIM, a hub for research and experimentation in electro-acoustic music. The Patterns + Pleasure Festival will explore live electronic music practice and more, […]

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Final Cut Pro X: Macworld Review, Information and Resources, Free Tutorials

Courtesy of Apple. A mind-boggling number of words have been spilled around Apple’s Final Cut Pro X release. I won’t add to that editorializing here, but I will point to some information that I think can help you make sense of the new software, some of its promise, and some of the issues that are […]

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Miro 4 Media Tool Promises the Quality of Closed, Only It's Open; Could Be HTML5 Dream Utility

Miro 4, an open source video player, has long been promising at least on paper as a means of sharing and watching open video. But the delivery in early versions was shaky, suffering from stability issues in some cases and simply failing to provide a compelling use case in others – particularly with browsers and […]

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Miro 4 Media Tool Promises the Quality of Closed, Only It’s Open; Could Be HTML5 Dream Utility

Miro 4, an open source video player, has long been promising at least on paper as a means of sharing and watching open video. But the delivery in early versions was shaky, suffering from stability issues in some cases and simply failing to provide a compelling use case in others – particularly with browsers and […]

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Interview: Anton Marini on Visual Expression, Exploring Glitch, Open Community

Ed.: He’s worked to translate classic hardware like the landmark Rutt-Etra to digital media – in that case, working with its original co-creator. He’s been a virtuoso of Mac visual development, building his own tools and working out an innovative way of piping live textures between applications in ways never before possible. And he’s been […]

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Android Adds USB Host + Audio, Open Hardware ADK with Arduino; Good News for Mobile Music

Android just got a whole lot more interesting for hardware development. We can already run music apps and tools like Processing and (via libpd) Pure Data patches on Android. Now, you should soon be able to plug in joysticks, custom hardware, sensors, and other devices and make Android a go-anywhere live music and visual platform. […]

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Processing 1.5 Arrives: Android Support, GLGraphics OpenGL Awesomeness

For people coding for visuals, Processing just keeps getting better. And for people who aren’t … well, you might just want to give it a second look, as a growing global army of people who never fancied themselves coders suddenly start typing up new creations. A new release makes mobile development easier and corrects lots […]

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Joys of OpenGL in a Browser: WebGL 1.0 Release and Dev Goodies, and Play with Fractals Right Now

It’s a great time to be coding 3D – and a great time to be destroying your workday playing with 3D – thanks to free and open resources for OpenGL, now even in the browser. If lovers of 3D dreamt up a standard for getting hardware-accelerated 3D in a browser, they’d have a tough time […]

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Processing, Enroute to 2.0, Gets a Major Refresh, Better OpenGL

From the early days, a 2003 printout of Processing’s source code. Photo (CC-BY) Niels Heidenreich. Processing helped bring coding to designers, artists, and creators who never thought they’d code. The beauty of it is, in a world where people often feel technology gets worse with age, Processing is getting better. Thank co-creators Ben Fry and […]

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$10 a Month, Open Access? Topspin Web Artist Stores Could Get Huge Quick; Artist Examples

Strap in – this may be one heck of a ride. Photo (CC-BY) François Rejeté, of Coney Island’s Topspin (perhaps part inspiration)? Like the aspiring artists themselves, there’s an abundance of Web services with big dreams of stardom. Most will fall into obscurity, and wading through them is a big chore. And then, love them […]

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