I’ve had a lot of conversations lately that run something like this: free and open source tools shouldn’t just be shown for the sake of it. They should be better – demonstrably so. Here’s the funny thing: free software advocates are often the people nodding in agreement. And in some cases, they can blow your […]
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Visual Music: SketchSynth Lets You Draw an Interface with Marker and Paper, A Brief Drawn-Music History
Today, I’m in London doing a hands-on workshop on visual metaphors for music, and covering various topics filed under “synesthesia” at Music Tech Fest. It seems appropriate, with the subject matter on the brain, to revisit the topic of visuals and music in a series of posts. When you make hardware, with knobs and faders, […]
Read more →Cathode Rock: Kyle Evans Makes a TV Into an Oscilloscopic Axe of an Instrument
Pick up that TV and rock it, baby. While recalling a now-obsolete technology and the work of artists like Nam June Paik, de/Rastra is something of a (delightful) lie. In the form of a television, it appears to be a self-contained, vintage instrument. In reality, it’s a simulation, a CRT with “altered anatomy” that uses […]
Read more →High-Quality, Augmented Filmmaking as Kinect Meets DSLR; Musing on Raw Data
The Kinect camera is built first and foremost to be a three-dimensional sensor, not so much a “camera” in regards to fidelity of the visible image. But what if that data could meet the optics filmmakers want, in a single, calibrated image? The free and open source RGB+D Toolkit answers that need. It’s a combination […]
Read more →Patch Your Own Music Creations, Free: Pd-extended Arrives, Far More Usable
Pure Data is a wonder: a free and open source environment for creating your own musical and multimedia creations with graphical programming, from Miller Puckette, the original creator of Max. You can produce everything from interactive sequencers and drum machines to synths to video performance tools by connecting patch cables visually, and you can run […]
Read more →Designing the Sound of a Real Car: An Audi, from Silence to Noise [Video]
Hear the idea of creating a car sound, and you might imagine a sound designer working on a video game or film. Imagining that person producing a sound for an actual car could sound like a joke. But as today’s vehicles go silent – whisper-quiet electric cars to human-powered bicycles – the problem of imagining […]
Read more →Jack Tramiel’s Commodore 64, Atari ST in Music, Remembered, as Vision Lives On [Obituary, Gallery]
(CC-BY) Axel Tregoning. (CC-BY) Marcin Wichary. Jack Tramiel, who died this week, had as deep an impact on computer music for the everyday musician as just about any computing industry pioneer. While Jobs, Woz, Moore, Grove, and Gates get a lot of the attention, Tramiel’s legacy was in making computing affordable and accessible. As such, […]
Read more →Animate Everything: Musical Beeple Film IV.10 is Like if Drugs Were a Video Game
Finding something intelligent to say after watching Beeple is like trying to compose a work email after sex. You just want to sit in the afterglow. Beeple’s tenth instrumental film is full of three-dimensional goodness, a joy ride through a fantastic, videogame world. It’s also eminently musical. As fanciful characters pop out of a rotating […]
Read more →Evo, Keyboard with Added Dimension of Touch-Sensing Keys, Evolves
Endeavour’s Evo Series One, which we looked at in the fall, does something different with the conventional keyboard: it adds a touch-sensitive surface to the top of the keys, allowing you to run your fingers up and down the keys for added expression. I got a chance to try the Evo today, and I’m impressed. […]
Read more →From Your Body to Music: Interview with Biophysical Xth Sense Interface Creator
What you’re watching in the video above doesn’t involve cameras or motion sensors. It’s the kind of brain-to-machine, body-to-interaction interface most of us associate with science fiction. And while the technology has made the occasional appearance in unusual, niche commercial applications, it’s poised now to blow wide open for music – open as in free […]
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