Photo (CC-BY) Paulo Barcelos. It’s the end of another year. And it’s time to do a proper look back at the best of visualism – the best live visual sets, the best interactive visual work, the best experimental motion, and the most significant technologies that emerged in 2010. Too often, lists of “best VJs” focus […]
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Free Video Mapping Tool Gets More Mature: VPT 5 Beta
HC Gilje’s “conversations with spaces” research and work is an effort to blur the line between digital imagery and the surfaces on which it’s projected. But rather than just make this a solo endeavor, HC shares his Max/MSP-Jitter-based tools for Mac and Windows with the larger community, free. Using the model of sources, layers, mixers, […]
Read more →Immersive Theater Takes a Permanent, Dome-Shaped Form In Montreal, Alongside New Tools
Audiovisual technology has returned to spectacle. Artists are armed with new technologies for fusing space and image, sound and sight. What they tend not to have is permanent spaces. And that lack of venues has made audiovisual artists nomadic and provisional, constrained to hastily-provisioned, rectangular, sometimes dim projections. In short, for revolutions to happen, you […]
Read more →Stereoscopic Dance Theater, with Kafka
CPU (Central Processing Unit) – 2min edit vs2 from 1n0ut on Vimeo. The use of illusion to create onstage ghosts (Pepper’s Ghost) dates back to the 19th Century; optical effects and dramatic trickery far further. So, naturally, new digital techniques are sure to provide ammunition for creative theatrical staging, as in this work, “CPU.” In […]
Read more →Kinect Hacking and Art Round Table: Why it Matters, What You Need to Know
Interactive Puppet Prototype with Xbox Kinect from Theo Watson on Vimeo. When Microsoft gobbled up vision technology and announced they were channeling their own research into a product for their game console, artists, researchers, and hackers lamented. It seemed the tech might be destined only for a handful of mainstream game titles. Hours after the […]
Read more →Removing the Walls Between Mac Visual Apps: Syphon Beta, Projects, VDMX, Mad Mapping
Syphon VDMX 5 Beta 8 integration Demo from vade on Vimeo. Once upon a time, we imagined a future in which computer applications shared content, media, and data effortlessly, where different tools all coexisted. The reality we got was, in almost every category, far more monolithic. By exploiting a little-known feature of the Mac’s graphics […]
Read more →8500 Years of Istanbul's History, Played Out Against a Building, and Amping it Up
‘YEKPARE’ (monolithic) from nerdworking on Vimeo. From over the summer, here’s a dazzling visual narrative set out against a train station in the town. It also answers a point made recently in comments. The impact of projection mapping is indeed greatly dimmed when projectors fall short on contrast ratio or brightness. This work, on the […]
Read more →8500 Years of Istanbul’s History, Played Out Against a Building, and Amping it Up
‘YEKPARE’ (monolithic) from nerdworking on Vimeo. From over the summer, here’s a dazzling visual narrative set out against a train station in the town. It also answers a point made recently in comments. The impact of projection mapping is indeed greatly dimmed when projectors fall short on contrast ratio or brightness. This work, on the […]
Read more →Getting Started with Processing for Android
Photo (CC-BY) Kristian D.. Pick up a pen and draw a sketch. There, that was easy – however crude, you can get out an idea. Sketching with paper is still the fastest way for most of us to imagine something. But between that immediacy and the end result, you need prototypes. The Processing language has […]
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