Being an international music superstar means you can tour with whatever fun toys you like. In the case of Bjork’s new Volta tour, that means the JazzMutant Lemur multi-touch interface and, even more fun, the fantastic reacTable, a research project involving projection and multiple objects for a tangible interactive table experience! CDM reader Mike Cohen […]
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Maschine with audio arrives; here’s how to get the most of it
Maschine’s Audio module has arrived, with looping and time stretching. And that makes the perfect time to look at some new ways of playing Maschine.
Read more →Xequence is the new kid on the block for iOS MIDI sequencing
Xequence is the new kid on the block for iOS MIDI sequencing. It joins a group of apps with very competent and established competitors like Genome and STEPS
Read more →Steps is an iOS sequencer that works in your hand, sequences hardware
This will sound like ad copy, but it’s true: Steps is the handheld iOS sequencer that all your mobile gear has been waiting for. Our MeeBlip line makes MeeBlippy sounds, but it needs a MIDI input for notes – like a step sequencer. (I’m not just plugging our product here – I’ve even pondered writing […]
Read more →Pen and Paper as Graphical, Digital Music Score
The latest in a long tradition of transforming hand-drawn graphics into music (see, in particular, Iannis Xenakis and UPIC), we see a computer-vision-powered pen-and-paper music generator. Kovacs Balazs writes: This is a manual sounddrawer. Doesn’t need any sensors, but a camera, paper, colored pens. Doesn’t need sensor glove or reactable as well. What I love […]
Read more →NodeBeat, Visual Sequencer for iOS + Android Built with Free Tools, Back on Android Market
NodeBeat is the kind of experimental music application that’s thriving in the age of the multi-touch tablet. Its dynamic interface and sound are built on the foundation of free and open source software tools regularly covered here on CDMusic and Motion. OpenFrameworks, the Processing-like C++ library, handles the UI, as libpd, the embeddable version of […]
Read more →Isle of Tune: City Simulation as Music Sequencing, Soon to Leap from Browser to Mobile
A music score is, in essence, a way of making space into time: traversing notation from left to right and top to bottom, you move through a series of events. So, why not make that spatial map an actual map, as in the familiar, isometric interactive cityscape popularized by Will Wright’s classic game Sim City? […]
Read more →What Makes a Truly New Instrument? Human Gestures Power Winners of Guthman Competition
Interlude Consortium’s competition-winning MO makes everyday objects interfaces and does some surprisingly-sophisticated analysis of gestures. Nearly as long as we’ve had electronics, musical inventors have tried to imagine new electronic instruments. In the crowded world of new instrument design, the Margaret Guthman Musical Instrument Competition has emerged as a key prize for the best work, […]
Read more →Virtual Theremin Made with Kinect; Real Thereminists Will Make it Useful
Therenect – Kinect Theremin from Martin Kaltenbrunner on Vimeo. Who says technology has to move fast and die young? Leon Theremin may have been a full century ahead of his time, before computers, before transistors, before jet engines or atomic power or rockets. ReacTable creator Martin Kaltenbrunner has a virtual Theremin prototype built with Microsoft’s […]
Read more →Kinect with Anything: TUIO Gestures from Kinect
TuioKinect from Martin Kaltenbrunner on Vimeo. Post hacking, Kinect is starting to look like it could be a do-anything controller in the mold of Nintendo’s Wii remote. Martin Kaltenbrunner, of ReacTable fame, has already posted a convenient application that maps gestures from Kinect to TUIO. (TUIO is a lightweight set of message specs atop OSC, […]
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