Games weave art and empathy in unique ways: gaming is at its heart a medium about perspective and action. The story of developer Rasheed Abueideh is a model for telling stories and for what happens when people step up and provide support. When conventional publishers deemed a title about the Nakba “too controversial,” people responded, from the individuals in the games community to journalists. That campaign will close later today, but it’s already exceeded its $200,000 USD goal.
Read moreThis summer, across four continents and eight time zones, artists have gone beyond just playing in virtual reality. They’ve been making their own new instruments and worlds there.
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