Apple’s WWDC keynote kicked off yesterday with an event mostly focused on consumer features for WatchOS, iOS, iPadOS, macOS, and home. That means you might have missed a lot of the advanced creative features, graphics, and developer tools buried in the fine print.
At the meeting point of physics simulation, 3D visualization, and modular audio inside Unreal Engine, there’s Arthurs Audio BPs. And they just keep getting better – not just doing interesting visual stuff with sound, but making it low-latency.
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