Animation for Games, Fanciful and Surreal, by Mario von Rickenbach [Unity]

Zurich-based artist Mario von Rickenbach is a fine representation of what the new generation of visualists looks like. Adept in code and art alike, turning his talents in illustration beyond pretty pictures to experimental game design, he’s part of a breed of artists who expresses visual ideas in interactive, live form. Those real-time game engines […]

Now on iPhone: FMOD, Leading Game Sound Engine … and an RjDj Sprint in Berlin

FMOD is a wildly popular sound engine for games, used widely in games for PCs, consoles, and portables alike. FMOD is known for being on the bleeding edge as far as capabilities, but even given that, it’s a pleasant surprise that the engine has now made its way to the iPhone and iPod touch. It’s […]

- November 21, 2008

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