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Forward-Compatible Effects: Use FreeFrame Plugins in FreeFrameGL with fugWrapperGL

Jaymis Loveday - March 16, 2010

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Music, Physics, Space in Perfect Fusion: Interview, Creators of Game Osmos

Peter Kirn - September 24, 2009

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Processing at Rhizome: Tiny Sketches, Constraints, Casey and Ben on their Creation

Peter Kirn - September 23, 2009

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Mac OS X 10.6: Quartz Composer 4.0 Hands-On Review, New Features

vade - August 31, 2009

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Get Ready for Handheld Live Visuals

Peter Kirn - August 21, 2009

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Blender Game Engine Developing Fast; Nokia Control

Peter Kirn - June 15, 2009

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Evening in a Procedural City, Built in OpenGL

Peter Kirn - June 3, 2009

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Google O3D: Mind-Blowing Open-Source 3D API in the Browser with JavaScript + OpenGL, DirectX

Peter Kirn - April 22, 2009

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Carmack on Wolfenstein 3D, Game Programming, OpenGL, and the iPhone

Peter Kirn - April 6, 2009

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Video Tutorial: Get Max-y Jitter-y Goodness in Cell DNA, for Moshing Your Optical Flow

Peter Kirn - April 1, 2009

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