Patch in VR using gestures, not controllers: PatchWorld update

Virtual patching has reached a major milestone: you don’t need a controller. Using just your hands and natural gestures, you can now build up entire interactive worlds, connect virtual wires, tweak knobs and faders, and play virtual instruments in PatchWorld on Meta Quest. Combined with Mixed Reality, virtual physics, and support for OpenSoundControl and Ableton Live and Link integration, it’s a glimpse of how mixed reality and VR can work for music making.

Bitwig Studio and TouchDesigner can now play one another

Welp, now that we’ve been putting modular environments inside modules inside modular rigs, next we get to make TouchDesigner play Bitwig Studio and Bitwig Studio play TouchDesigner — and Bitwig’s modular The Grid and TouchDesigner’s modular UI interact. It’s all coming on the eve of the TouchDesigner Roundtable in Berlin – and it’s even part of the official Touch build. 3D and generative visuals, meet the DAW.

Peter Kirn - September 27, 2023

PatchWorld shows power of multiplayer VR music, integrates with Ableton Live

VR music has quietly evolved from fringe experiment to serious, fun musical tool – and it’s done so entirely through one app, PatchWorld. Released publicly last summer, it’s gotten steadily more capable and reliable, including on Meta’s affordable Quest 2 headset and HTC’s VIVE. But most recently, on top of additions like Ableton Live integration, PatchXR has added a true killer app: multiplayer.

Peter Kirn - July 10, 2023

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