Search results for "open source"

GDC: Nintendo’s Iwata on Iterative Prototypes, Teaching Programmers Rhythm

A real highlight for me at the Game Developer Conference was getting to hear Satoru Iwata deliver the keynote. Aside from being CEO of Nintendo as they have launched their most successful console ever, Iwata-san has left a sizable development legacy as a veteran of HAL Laboratory (Balloon Fight, Kirby). In the game community, I […]

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Roll Your Own Multitouch Screens, Tables: Max Multitouch Framework, PyMT

c Ever feel like you’ve found the seam dividing past and future? The past: restrictive UI frameworks requiring pages and pages of code to produce dated-look 2D displays. Proprietary software with rigid interfaces. Input bottlenecked through the x and y coordinates of a single mouse pointer. The future: UIs whipped together graphically or with a […]

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Plogue Releases Bidule Version 0.9685: OSC, Wave Monitor in “The Other Patcher”

The Latest Version of Bidule features an OSC Monitor and WaveViewer. Ed.: Plogue Bidule is an unusual animal: this affordable patching tool resists conventional ways of doing things, down to its hatred of the number “1.0.” But Plogue has an underground following inside the already-underground world of modular patching tools for creative music. I’ve invited […]

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Arturia Origin, Guest Review: From Soft Synth to Hard Synth, at a Price

Ever wished you could pack the sonic goodness and programming power of a soft synth into a hardware box? Dreamed of software that lived in a road case and had the stability and power-on capability of your outboard gear? You’re certainly not alone. That meant many of us were intrigued when soft synth emulator house […]

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Structuring a VJ Set, with VDMX Clip Prep, on the New VJ Kung Fu

VJ Kung Fu: Structure in VJ Performance from Momo the Monster on Vimeo. Sometimes, paradoxically, doing more prep and adding more structure is what allows you to really let loose when you improvise. That’s true of music, and it’s just as true of visuals. You’ve no doubt seen “button-mashing”, chaotic VJ sets – and maybe, […]

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Thursday Night in Brooklyn: What if Live Visualists Came First?

Morgan Packard (music) and Joshue Ott (visuals) at Mutek in 2008. I’m really excited to play with these guys, as I think they have a lot of great ideas about the collaboration between music and visuals. Photo: mutek2007. VJs and visualists are often asked to just make something nice happen behind musicians. What if that […]

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In-Browser, All-JavaScript Motion Tracking? Believe It, Says Firefox 3.1

I may have to eat my words — here’s something I didn’t imagine being possible any time soon. It’s extremely processor-intensive computer vision, happening in a video stream, all with JavaScript worker threads. That is, this is possible because the next version of Firefox, version 3.1, allows for multiple threads processing the video instead of […]

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DIY Compact Music Workstations: Magnets, Eee, x0xb0x, Recycling

Very often, computers and music gear greedily consume whole corners of the room. Here’s a tidy alternative, modest in space consumption as well as in cost. So, what’s so wonderful about DIY creations by our friend Sasa Djuric (aka fibra)? It isn’t just that his stands are recycled from monitor stand parts. It’s not just […]

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Half-Life 2 Gets Fan-Made Indie Series on a $500 Budget – But Man Hours Count More

“Evacuate City-17 at once — if not sooner.” It’s started. Once the domain of big-budget productions, cheap computers (and even open-source tools) now offer more than enough power to enable indie productions to imagine special effects. The remaining gaps: talent and skill. That’s why people actually shouldn’t be surprised that it’s possible to make a […]

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Macworld Reviews GarageBand 09, Missing MIDI, Alternative Learning Tools

Chris Breen at Macworld does exceptional, tough reviews of consumer sound software. He’s tackled GarageBand ’09 in depth in a review published this week at Macworld.com. If you’re a beginning user, this review is for you – and if not, Chris will help you understand what that perspective is like for countless typical Mac users: […]

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