Rocking it old skool… sort of. The iPod Classic, the true successor, ten years on. Photo (CC-BY-ND) Mac User’s Guide. The tenth anniversary of the iPod debut means you’ll find plenty of commentaries on Apple’s iPod and how it has changed music. It’s an issue that’s been talked to death enough, continuously, in the past […]
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Animoog, Moog’s First iPad Synth, in Videos and Instrumental Use
Something I always appreciated about classical music training was learning to appreciate the particulars of each instrument, whether or not you played them yourself. A French Horn, for instance, is not an instrument without challenges: everything from tuning to balancing dynamic range to how you look when you add and remove muting can be demanding. […]
Read more →Face Substitution, Face Scrambling, Straight Out of Sci-Fi
Virtuoso coder and prolific digital artist Kyle McDonald is at it again, here in collaboration with similarly expressive and skilled coder Arturo Castro. Together, working in openFrameworks, they make use of a face tracking library to turn the image of a face into new, terrifying visions once imagined only in science fiction. Here, going beyond […]
Read more →Workshop in LA: Make Your Own Musical Tools, Free, with Processing and Pd
Music visualization in Processing by yours truly. If you’re in the LA area, I’m teaching a reasonably beginner-friendly workshop in making musical tools with visual interfaces, using entirely free software (Processing and Pd, on Mac, Windows, Linux, and if you like, Android). It’s this coming Thursday night, September 8 – the perfect way to get […]
Read more →Salva on Writing Music on iPad with Modular Tabletop; Download Music Mixes
More than any technical obstacle, and very often more than any artistic or inspirational challenge, very often the single biggest enemy of music making is time. Finding a way to comfortably develop ideas anywhere, therefore, is a godsend. And some of our favorite artists are the ones who’ve found a way to simply keep producing. […]
Read more →Dynamic Touch Interfaces That Build Themselves, with Android, iOS
Today, we note the availability on Android of Control, a WebKit-based touch interface also on iOS. For visualists and interactive designers, it’s worth paying attention to one feature in particular: dynamic interface creation. Perhaps biased by the musicians who have tended to embrace them, touch interfaces have tended to rely on the static layouts favored […]
Read more →Crafting New Twisted Tools: A Chat with Reaktor Patchers Making New Sonic Instruments
Ed. Twisted Tools are a special breed of music software makers, concocting wild-sounding instruments, sequencers, and effects, all with a distinctively-colorful and graphical approach to interface design. And they do all of this in Reaktor, Native Instruments’ deep toolbox for visual development of soundmakers, a patching cousin to tools like Max/MSP, Pd, and Plogue Bidule. […]
Read more →A Live Mashup Video Goes Viral, with Ableton + Launchpad; What Have We Learned?
It’s easy to forget that some of the simple joys of electronic music are foreign to many lay people. Odds are, if you read this site, you’re an intelligent and well-informed digital musician. (I don’t mean to stroke my own ego, either; because so many of you are intelligent and well-informed digital musicians, you send […]
Read more →In a Free Album, Community-Shared monome Samples Shine (Video and WINE Tips)
From the intrepid grid-playing monome producers comes a whole bundle of goodness: a free album, and along with it, a nice video that illustrates what’s happening on some of the tracks, some reflections on how 15-second samples can bind together a community of music makers, and even, as a bonus, some tips on running Windows […]
Read more →Microsoft and the WebGL "Threat": WebGL's Future, Even on IE, May Still Be Bright
All this power, all this technology, and … yup, we’re making another aquarium. Works for me. As part of WebGL’s ongoing growing pains, Web engineers have gotten into a war of words that finds even some Microsoft engineers squaring off against other Microsoft engineers. Look closely, though, and you’ll see some real progress on making […]
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