DOTKLOK: An Open-Source, Arduino-Based Clock

In the realm of digital motion and pixel animation – albeit extremely low-resolution – here’s the clock for the open source lover, a hackable bedside clock that can be programmed to display custom animations. From random dots to Pac-Man cameos, it’s a clock that breaks from stock, coded by you instead of Sony. And there […]

Music Gaming Franchises Face Difficulties, But Here’s Why It’s Not Game Over Yet

These drums need a new hit. Photo (CC-BY) Nathan Forget. There’s no more brutal opponent than elevated expectations. At least, that’s one explanation for the recent meltdown of the triple-A music gaming franchises. Harmonix, company that gave birth to the modern instrument genre saw both of its creations hit hard times in recent weeks. Activision […]

Kinect Music Control Hacks, and Kinect Setup on Mac

On Create Digital Music, amidst lots of hacks for listening and creation at the Music Hack Day here in New York, two teams focused on Kinect. Those creative instruments easily stole the show from more conventional social music tools. At top, Stringer, a simulated instrument that uses Kinect for input; at bottom, Bionic DJ, a […]

An Alphabet of Abstract Animation: 26 Short Films by Mirai Mizue

For the past 26 days, an animation a day has appeared in my inbox, as animator Mirai Mizue has uploaded a short animation every day through the path of the alphabet. The works are musical animated poems of sorts, brilliant expressions of the connection between motion and sound, music and movement. A brief bio: Mirai […]

Modeling Analog in a Digital Age: A Conversation with Universal Audio’s Chief Scientist; Gallery

A vintage Studer tape machine lies in the workshop of Universal Audio. How do you translate that analog logic to digital form? And what does it tell us about what analog technology (or recording in general) means? Let’s ask a scientist. Behind the scenes photos courtesy Marsha Vdovin. Comfort and creativity – the mystery of […]

The New Radiohead: Digital Saturday, Physical in May, and How

Radiohead are billing their new release as “the world’s first* (*perhaps) Newspaper Album,” except that no one really seems to know yet what that means. (A Style section? Funnies page? Wrapped in newsprint? Apparently, none of these. Chatter online seems to suggest they’re printing the artwork newspaper-style, which could be potentially cool. Update – readers […]

At Music Hack Day, Amidst Listening Interfaces, Novel Performance Control a Winner

One top prize-winner: Stringer, which applied Kinect camera magic to simulated strings. More on how it was made below. Photo (CC-BY) Thomas Bonte. With Web data providers offering generous cash prizes and a strong emphasis on harnessing data to transform listening, music consumption took center stage at Music Hack Day’s debut in New York. But […]

The $79 Virtual Analog Console, Now on Both Mac and Linux: Harrison Mixbus

Harrison is a company with a rich legacy in high-end consoles. Mixbus, their software product, is something of an anomaly. Its analog tape saturation, EQ, filter, compression, and mixing should be sold a la carte for a few hundred bucks each, given the usual business model in this industry. The product should run on some […]

Finding Beauty in Samples, Musicians Make New Music from Another’s Raw Materials

Remix albums are ubiquitous, and sampling has become one of the fundamental techniques of electronic music. But how much do raw materials impact the end result? And given that a sample might simply be a prompt or starting point, why not take on someone else’s samples instead of your own? Film aficionados routinely trade film […]

Op-Ed: Music Abstraction for AV Collaboration, A Proposal

Ed. Our friend Momo the Monster (aka Surya Buchwald) joins us for a guest column with a proposal: what if messages sent between music and visual software could be expressive? His idea is simple, but powerful: it’s musical semantics for live visual messages, as basic as knowing when there’s a bass drum hit. Momo introduces […]