Cubase 6: Amidst Familiar Leapfrog Features, A New Approach to Note-by-note Expression Editing

Users of Cubase seem to be a kind of silent majority. Web data suggests this may be the most popular DAW on the planet, thanks to Windows and Mac support, over 25 years in the business, and the absence of any particular hardware requirements. But the Cubase users I know, while fiercely loyal, just aren’t […]

For the Digital Guitarist, a Roland Synth, Processor, and MIDI in One Box

I remember seeing Roland’s guitar-to-computer connectivity for the first time. It seemed almost magical. Guitarists could pick up their main instrument and enter lines into notation software, or replace the sound of an instrument with a synthesized one, or track into a sequencer. It didn’t distract from their musicianship, because it showcased that skill. It […]

Korg’s Kaoss Pad Quad is a Touchable Multi-Effects Box for Under $350

In what is proving to be a NAMM week bonanza for lovers of hardware effects, Korg’s Kaoss Pad Quad may be the best bang-for-the-buck. You can control up to four effects simultaneously, all via the trademark KAOSS-style touchpad, triggering effects you want via single-button toggles. (In fact, this device reminds me in a good way […]

Korg Revises Portable USB MIDI Controllers; What’s New in nanoSERIES 2?

Cheap, ultra-slim, and easy to pop in a backpack, Korg’s nano Series were a big hit. The only real blemish on this line has to be the original nanoKEY; some people managed to use it, but key caps chronically fell off and it wasn’t a whole lot of fun to play. The nanoPAD and nanoKONTROL […]

Kinect-Augmented Reality, as Projection Mapping Meets Depth Sensing (Hint: It's Awesome)

Elliot Woods writes with an extraordinary proof of concept: it couples the depth-sensing capabilities of Microsoft’s Kinect with projection mapping to effectively “scan” a 3D scene. It’s almost Holodeck good, from the looks of the potential here. Kinect hack + projection mapping = augmented reality +hadoukens): Using the kinect camera, we scan a 3D scene […]

Kinect-Augmented Reality, as Projection Mapping Meets Depth Sensing (Hint: It’s Awesome)

Elliot Woods writes with an extraordinary proof of concept: it couples the depth-sensing capabilities of Microsoft’s Kinect with projection mapping to effectively “scan” a 3D scene. It’s almost Holodeck good, from the looks of the potential here. Kinect hack + projection mapping = augmented reality +hadoukens): Using the kinect camera, we scan a 3D scene […]

Free Projection Mapping with OpenFrameworks

Projection mapping, whether performed as intricate alignment to surfaces or simply as a way to get out of basic rectangular viewing ratios, has potential to create a range of visual effects. Now, those capabilities are available to users of the fully free and open source, omni-platform goodness that is OpenFrameworks. hvfrancesco has built a really […]

Arc, A New Design from monome Creator: After Grids, Encoders

You’ve just created the design that, more than any other, was the signature of electronic music making in the first decade of the 21st Century. What’s your second act? Having made the monome grid controllers the biggest design hit in music creation in the last few years, then moved to a farm in upstate New […]

Eventide for the Rest of Us: A Legendary Effects Processor, Now in Compact Reverb Form

“Reverb” seems too vanilla a word to describe a box from Eventide. Regarded as one of the best hardware effects processors ever, Eventide’s brilliant sounds have sadly been out of reach to most musicians. Eventide’s new stompboxes finally make those effects portable and affordable. The latest is Space. Room, plate, spring, hall. Special effects / […]

VOX Gets in Looping Game with Dynamic Looper – 90 Seconds, But with Live Features

For one candidate to challenge the reigning BOSS Loop Station line, there’s rival VOX. While they’re both loopers with some things to stomp on, the designs are quite different. The BOSS units can store up to three hours and 99 phrases; the VOX VDL1 stores two loops with a total recorded time of 90 seconds. […]