Your GPU thanks you for playing this game back in the day. In case Quake creator John Carmack wasn’t already your hero, here’s a nice move: when EA wouldn’t green-light an iPhone version of the classic first-person shooter Wolfenstein 3D, Carnack had an answer: fine, just let me do it myself. In an astonishingly open […]
Music
In Tbilisi, music is on pause because democracy is on the line
Music Stories October 25, 2024
In music video, Lebanese duo Rust captures emotions of “Diaspora”
Music October 11, 2024
Go support these Lebanese releases on Bandcamp
Music October 4, 2024
Appliance DJ: Physical Beat Blender Meets Sunbeam Mixmaster
Mixed Up – Beat Blender and Mixmaster 1200 from Matti Niinimäki on Vimeo. Matti Niinimäki is back DJing with flea market, broken appliances as physical interfaces – and the whole project is getting better and better. We saw an early prototype of the Beat Blender, a re-purposed Osterizer with fake fuzzy fruit that stand in […]
Arduino VGA Signal Visual Glitch with Sebastian Tomczak
The Arduino isn’t quite an deal choice for a live generative visual computer – but it can do some gorgeous things with signals. Sebastian Tomczak has a gorgeous hack (as seen via Limor Fried) that manipulates RGB data lines with the Arduino. You connect horizontal and vertical sync signals, then go to town. The Arduino […]
videoprojectiontools, Now with OSC Support, For Your Projection Happiness
Experimenting in the projection lab; photo: hc gilje. videoprojectiontools, the powerful and intuitive Max/MSP/Jitter-developed Mac and Windows tools for projection mapping, just got a nice update. The new version has OpenSoundControl (OSC) support – and yes, despite the “Sound” in the acronym, it’s really more like Open … Control. Max is not required to use […]
Optical Flow for vvvv, HLSL (DirectX)
Closing out our (unexpected) Week of Optical Flow feature, Michel from the vvvv forums has ported Andrew Benson’s optical flow implementation to that DirectX-based, Windows-only, free for non-commercial-use patching environment. (Jitter and Quartz Composer, mentioned earlier, each use OpenGL, not DirectX.) Since it is DirectX, the shader uses HLSL instead of GLSL. In technical terms, […]
Operator-1 Details: The Casio VL-Tone of the 21st Century, Plus the Synth Alarm Clock!
For lovers of the simplicity and fun of the Casio VL series, a successor seems is finally here. The Operator-1 (OP-1), even in prototype form, has us hot and bothered more than anything we’ve seen recently. We’ve been able to snag some additional details. MusicRadar got a video with the creators, though you won’t learn […]
Ableton Live 8 Released (For Real)
Scenes from the Live 8 launch event in Berlin other Live 8. Actually, Live 8 will totally make you feel like eight men. Ableton, you can quote me on that on your press clippings page if you like. (Pictured: Live 8, the relief event, no relation to Live 8, the software.) Live 8 is now […]
Garritan Rescues Giga Sampling Technology, Talks Open Standards
Should sounds be part of a closed format that may not last? What happens if the format and platform that once were trusted by musicians and sound designers ceased to be? That’s the hard lesson learned by users of a popular sampling “standard” – but for once, the news is good. GigaSampler has been a […]
Updated Novation ReMOTE SL Line, and the Controller Keyboard Battle Heats Up
Novation has unveiled their revised SL line of controllers, dubbed the SL Mk II. The changes are subtle, but significant. Looks awesome: Fatar semi-weight “fast touch” keyboard action Touch-sensitive controls for immediate feedback on the LED screen Buttons are now backlit Encoders are ringed with red LEDs Dedicated buttons for enabling Automap and switching modes […]