Can a software/hardware combination be as tactile as standalone gear like the MPC, but do, you know, computer-y things, too? That’s the question posed by Native Instruments’ new Maschine. My Maschine just arrived in the mail, but one look in my inbox and I find that the folks at AudioMIDI have beat me to shooting […]
Music
Artists and labels unite in Resiliencia following Valencia flooding
Music November 25, 2024
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Music Music tech Tech Web November 21, 2024
A fantasy combo of Chicago footwork and Polish folk rhythmic asymmetry
Music November 21, 2024
Tonight: Electric Junkyard Gamelan Sounds at Handmade Music
A reminder – tonight in Brooklyn, it’s Handmade Music again, with the wonderful sounds of the Electric Junkyard Gamelan. After a couple of years of doing Handmade Music, this is actually the first featured performance by a whole-ly acoustic (if amplified) ensemble, which I think is too bad. I believe digital and electronic instruments are […]
What Adobe Means By "Open" Screens, and a Mobile Open Scorecard
Software is increasingly a medium for artists. That to me raises really deep questions about platforms, and whether you’ll have freedom with the platforms you use. A gig’s a gig, and there’s nothing wrong with using these tools to accomplish jobs. But on the other hand, for the same practical (not even philosophical) reasons, the […]
What Adobe Means By "Open" Screens, and a Mobile Open Scorecard
Software is increasingly a medium for artists. That to me raises really deep questions about platforms, and whether you’ll have freedom with the platforms you use. A gig’s a gig, and there’s nothing wrong with using these tools to accomplish jobs. But on the other hand, for the same practical (not even philosophical) reasons, the […]
What Adobe Means By “Open” Screens, and a Mobile Open Scorecard
Software is increasingly a medium for artists. That to me raises really deep questions about platforms, and whether you’ll have freedom with the platforms you use. A gig’s a gig, and there’s nothing wrong with using these tools to accomplish jobs. But on the other hand, for the same practical (not even philosophical) reasons, the […]
Data Moshing the Online Videos: My God, It's Full of Glitch
Compression Reel from David OReilly on Vimeo. 8-bit chip music went mainstream in the last few years. Well, now it’s video compression’s turn. What, you thought crunchy blippy glitch sounds were cool, but that video could only look crap when over-compressed digitally? Too late: even Kanye West is doing it now. First up: the best […]
Data Moshing the Online Videos: My God, It’s Full of Glitch
Compression Reel from David OReilly on Vimeo. 8-bit chip music went mainstream in the last few years. Well, now it’s video compression’s turn. What, you thought crunchy blippy glitch sounds were cool, but that video could only look crap when over-compressed digitally? Too late: even Kanye West is doing it now. First up: the best […]
From Comments: Edirol's P-10 Firmware Makes it Useful Clip-Triggering Hardware
We love computers. But the idea of a piece of hardware capable of triggering clips has been tantalizing from the beginning. Grab a piece of gear that’s not big and pricey like a Pioneer DVJ, plug it in, and play some clips into your mixer and effects — sign me up! The only problem has […]
From Comments: Edirol’s P-10 Firmware Makes it Useful Clip-Triggering Hardware
We love computers. But the idea of a piece of hardware capable of triggering clips has been tantalizing from the beginning. Grab a piece of gear that’s not big and pricey like a Pioneer DVJ, plug it in, and play some clips into your mixer and effects — sign me up! The only problem has […]
Version Control and Sharing for Patching: Keep Those Max, Pd Patches in Order with Git
Patches serve as the glue for performing with open controllers like the monome. With proper version control, you can manage their evolution – and share your creative process more easily. Photo by me. If you’ve worked at all with patching your own creations for music, visuals, and control, this has probably happened to you: you’ve […]