In case you missed it on Create Digital Motion, we’re now beta testing a version of open source OSC controller software for the iPhone and iPod touch 2.x firmware. (For something along the same lines, see also OSCemote.) It’s well worth reading that story, as mrmr’s creator Eric Redlinger talks eloquently about what this is […]Read more →
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Worlds Will Shatter – The Unfold trailer from Nine Orders on Vimeo. A Swarm of Angels just announced they’ve released an “open source trailer” — that is, with a Creative Commons license for remixing — for their upcoming collaborative sci fi thriller film. The trailer already demonstrates some of the fruits of this collaborative effort […]Read more →
Ever dreamed of being able to program your own DSP hardware as easily as you can connect custom effects on your computer? Earlier this summer, we saw the open source OpenStomp effects pedal. Then, information was scant and we hadn’t seen an actual unit. Now, the box is going into production for North America at […]Read more →
Chris Everest of Vinyl Project has some first hands-on impressions of Mixx, the open-source DJ software that recently added vinyl control (among other features). So far, he says he’s not sure it’s ready for prime-time: “There are definitely some things I could try to help the situation, but at this point I wasn’t convinced by […]Read more →
Neon is among the best of a breed of obscure, indie VJ software gems around the world. The creation of mac/xplsv.com and later shine/xplsv.com, it’s made a mark not only as a VJ performance app but as a creator of real-time motion demos. It can event manipulate 3D Studio Max 7 scenes in real-time. All […]Read more →
Mixxx running with a custom skin. Mixxx is an impressive-looking, fully free and open source DJ package for Mac (Intel only), Windows, and Linux. (It’s also the featured DJ tool on the Indamixx, Linux-based ultra mobile PC – mine just arrived, so hands-on is coming soon.) Adam Davison from the Mixxx development team points out […]Read more →
The making of: Nokia Friends, generative characters from postspectacular on Vimeo. Karsten Schmidt sends us a behind-the-scenes mini-movie that reveals how he created pudgy, bouncy animated characters using generative code in Processing. It’s fun to watch these cute creatures evolve through a process of iteration, from bare-bone physics to the finished product. The results are […]Read more →