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Max for Live Comes with Some Strings Attached for Creators

Image (CC) akihiko.japan. Max for Live is a fantastic product that treads on genuinely new ground. Its level of integration with the user interface and operation of the host reaches a new high, it comes with a rich selection of instruments, effects, and tools to use as examples, and, in combination with Max 5’s re-vamped […]

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Unreal Engine 3, Now Free for Non-Commercial Use: Go 3D Eye Candy!

Unreal Engine 3, by way of the Unreal Development Kit, is now available free for non-commercial use. That means that not only are its capabilities for games accessible, but all sorts of other possibilities for art, visualization, and, yes, live visuals. Unreal is scriptable, customizable, and powerful, making this pretty massive news. The feature list […]

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Rant – Congratulations, Apple: “Syncing” Music Now Means “Using iTunes”

Photo (CC) Tim Douglas. Critics frequently attach the phrase “lock-in” to Apple’s iTunes Store – iTunes – iPod/iPhone combination. But, in the post-DRM age, what does that mean, exactly? First, you have to recall that while for many of us the manual drag-and-drop music management is appealing, it isn’t so for many average consumers. They […]

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Qeve: Free Live Visual – VJ Software, Built in Pd

Qeve is a promising-looking, open-source visual performance tool built in visual patching environment Pure Data (Pd). It was built primarily on Ubuntu Linux but should also run with some adjustment on Mac. (Pd itself runs on Windows, but some of the visual dependencies are not available on that platform. I’d still recommend Linux.) Aside from […]

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Bassoon of the FUTURE: Eigenharp Launches, in Massive and Pico-for-Mortals Sizes

I don’t know if it’s “the most revolutionary new musical instrument of the last 60 years,” but let’s be clear on one thing: the Eigenharp Alpha is utterly, beautifully insane. It combines breath and finger input in a bassoon form factor, but with quite a lot more physical control, a computer connection, and no internal […]

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iPhone Day: Free Frameworks Make Thumping Apps, Mobile or Otherwise

Part of the beauty of the iPhone from its launch date was the notion of a Mac you could fit in the palm of your hand. That makes it ironic that, for so many developers, mobile platforms in general have turned into a way to fragment software, to make it run fewer places instead of […]

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The Speaking Piano, and Transforming Audio to MIDI

Austrian Composer Peter Ablinger has transformed a child speaking so that it can be played as MIDI events on a mechanically-controlled piano, making the piano a kind of speech speaker. Via Matrixsynth, the readers at Hack a Day get fairly involved with how this may be working. It seems not quite accurate to describe this […]

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VJing with the Half Life 2 Game Engine

“Games” are, at their heart, high-performance, real-time-optimized, interactive three-dimensional graphics engines. And that means that, by focusing on their live graphical capabilities, they can become incredibly advanced live visual instruments – the stuff of VJs and visualists. A number of artists have put that to good use. Riley Harmon sends along his work with the […]

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Greetings from Princeton monome Monomeet; Thanks for the monomies

Bliss – SevenUpLive 1.4 Preview from bar|none on Vimeo. monome lovers have come from all over the planet to exchange tips and creative ideas and check out music here in Princeton, New Jersey at the Monomeet. I’m here shooting some video, so expect a feature and links to some of the projects in a few […]

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