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Updated: MPEG LA Pool Planning to Torpedo OGG Theora, Says Jobs

RichardL notes some potentially major news this afternoon. Shortly after my post, Steve Jobs himself reportedly answered an open letter written by free software advocate Hugo Roy. Hugo’s letter contained suggestions about whether a standardized unencumbered video codec needed to accompany the video tag in order to be truly “open.” The original post, on “hugo’s […]

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Meet Cinder: Free Barbarian Group Code Framework Produces Stunning Work; Q+A

Cymatic ripple from flight404 on Vimeo. It’s a beautiful age emerging for people making art with code. Tools like Processing and OpenFrameworks are as much about a philosophy and way of life as a specific tool. They’re not only about free and open code, but lightweight syntax, pulling together libraries that make media “just work,” […]

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A Free, Drag-and-Drop Granular Sample Player Mashes Up Sound

Grain Main Frame is a sound sketch, a one-off piece of software that loads audio files and plays them via several inventive, homebrewed sample players. Via granular techniques, methods of slicing sounds into tiny grains and then re-assembling them, a single sound can be stretched, sliced, and retriggered creatively. The software supports drag-and-drop functionality, as […]

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Don’t Over-Interpret Apple: Cross-Platform Development Isn’t a Sin

Pictured: Looks native, but this app is built with a cross-platform library. And really, for music making – or great, immersive development, in general – does it matter? The iPad has inflamed plenty of passions online. On this site, I’ve gotten a little flak from iPad lovers and haters alike. It goes something like this: […]

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Want a DAW that Supports OSC? In a World of Doesn’t, Ardour Does – Free

And yes, there’s even built-in control surface support for the Wiimote. I have to give that a try to figure out how the heck that works. Why wait for The Future, when you can have a full-featured DAW that supports OSC (OpenSoundControl), right now, today? That DAW turns out to be Ardour, the open source […]

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First Video Tutorial: MIDI + iPad + Ableton Live – But Much More to Come

That didn’t take long – there’s already a how-to video for using an iPad as a multi-touch controller for Ableton Live. Great work, Atlanta music tech wizards! You can thank RyanNoise.com. Note: See notes for why they’re using this combination of software. Code is online in GitHub. Updated: the video has been refreshed (clips needed […]

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LA, NY: Learn Control + Interfacing with OSC, Arduino, Pd, Processing

Joshue Ott’s Multidraw in action, as an Apple mobile provides wireless, collaborative drawing for anyone. Today, iPhone/iPod touch/iPad, but tomorrow, more computers and devices will be supported. Come learn more in NY, using free (as in freedom) tools – or choose open source tactile controls in LA – or stick around for more online. For […]

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Reactive Music of the Future: RjDj on iPad, Your Computer, Beyond

For many musical artists, the frontier of reactive, interactive music has been a long time coming. RjDj, an app which we first saw as a series of interactive musical scenes on the iPhone, is now being expanded by its developers into a mini-ecosystem of interactive music tools for creation and distribution. I don’t think it’s […]

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Eye-Tracking Interfaces and More April Fools’ Creations We Could Have in Real Life

I enjoy a little April Foolery now and then – see Google.com at the moment. But I had a funny revelation about some of the April Fools’ jokes out there today: they could be real. Some even already are. For starters, consider the EyeDJ. The video is hilarious, a spot-on parody of the hype level […]

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