Whether you care about the iPhone or not, the Summer of iPhone Development reveals a lot about where mobile computing, and mobile music creation, might be headed. That includes Apple’s challenges as well as its accomplishments. Despite the hype around Apple’s platform, the iPhone and iPod Touch have some strengths and weaknesses, just as any […]
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XLR8R vs. Daedelus Video: On Musical Influence, Monome pr0n, Obama
XLR8R TV Episode 71: Daedelus from XLR8RTV on Vimeo. XLR8RTV has a fantastic video interview with one of my favorite artists, Daedelus. The man is, as always, like pure musical joy. He talks about his musical influences, the early connections he made (including at USC, alma mater of a number of the CDM community), his […]
Read more →Pd vs. Max/MSP Results, in a Battle of Multimedia Tech Nerds
Nerd warfare. It’s like Mexican wrestling for people who enjoy, um, patching together interactive tools for music and visuals! And on one fateful Toronto day, the open source challenger took the prize. As promised, a group of music tech geeks challenged DIY multimedia software environments Pure Data (Pd) and Max/MSP to a mano-a-mano contest of […]
Read more →If M.C. Escher Did Augmented Reality: Julian Oliver’s Levelhead
I really adore Julian Oliver’s work; he’s constantly finding ways of making three-dimensional, virtual spaces more expressive. We’ve seen Quake as a musical instrument, gaming actors as insane digital painters, and 3D interactive game equivalents of Grantz Graf. But this piece is unusually poetic and moving to me. It features a figure inside a virtual […]
Read more →If M.C. Escher Did Augmented Reality: Julian Oliver’s Levelhead
I really adore Julian Oliver’s work; he’s constantly finding ways of making three-dimensional, virtual spaces more expressive. We’ve seen Quake as a musical instrument, gaming actors as insane digital painters, and 3D interactive game equivalents of Grantz Graf. But this piece is unusually poetic and moving to me. It features a figure inside a virtual […]
Read more →Caligari trueSpace7 3D Tool for Windows, Now Free
<img src=”http://media.createdigitalmedia.net/cdmo/images/Featured/0808_caligari.jpg”
Read more →Fair Use, Public Domain, Creative Commons Explained in Videos, Tool
When is it legally permissible to sample and reuse content? What’s in the public domain? And what is this Creative Commons thing about? These questions are perpetually important to anyone in digital media, but there have been a number of resources I’ve come across just in the last few days that may be friendly to […]
Read more →First Radiohead “House of Cards” Videos Appearing'; Ben Fry on the Code
Just days into Radiohead’s experiment with providing data and code for a visualized music video, fan responses are already starting to appear. I’m not sure just how much of Thom Yorke’s face people will want, but the first results do look impressive – and indicate the talent and skill around the world, waiting to be […]
Read more →First Radiohead “House of Cards” Videos Appearing’; Ben Fry on the Code
Just days into Radiohead’s experiment with providing data and code for a visualized music video, fan responses are already starting to appear. I’m not sure just how much of Thom Yorke’s face people will want, but the first results do look impressive – and indicate the talent and skill around the world, waiting to be […]
Read more →Toronto Patching Grudge Match: Pd and Max to End Niceties and Fight to the Death
Preparing for battle: it’s all in the mind. Photo: Aaron Landry. Two modular patching software packages for programming multimedia software visually, Pure Data (Pd) and Max/MSP/Jitter have long had a friendly relationship. The tools share code, are reasonably compatible in patches and external objects (sometimes with some adjustment), and are basically open source (Pd) and […]
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