Epic layoffs in March cut deep into the audio and music teams. But there’s hope that their work will live on in Unreal Engine and MetaSounds, via what is arguably the most innovative sound work built into any game engine. Unreal Engine 5.8, now in preview, features a bunch of powerful tools for working with sound, one of the biggest sound releases yet. Here’s a look at what’s in that roadmap.
Read moreThe next big idea from Teenage Engineering is a minuscule multifunction mixer-audio interface. It’s beautiful and – maybe unusably small. Those Teenagers never shy away from controversy.
Whatever the “immersive audio” format, anything with the word immersive probably involves more monitors – certainly more than the two we’ve come to expect for stereo. Some of us had already been eyeing IK Multimedia as a way to do this without blowing a ton of cash – and they’ve just made that easier for Dolby Atmos, specifically.