Unreal Engine 5.1 goes wild: what’s new from foliage to generated sound

In an epic year for Epic, November does it again. Unreal Fest 2022 brought a bunch of sessions on the latest from Unreal Engine, from sound to visuals. And it’s worth making sure that doesn’t fly under the radar of creative musicians, composers, and visualists, especially because there are some updates in their unique audio engine, too.

After update, iLoud MTM is an economical way to feed Dolby Atmos’ need for speakers

Whatever the “immersive audio” format, anything with the word immersive probably involves more monitors – certainly more than the two we’ve come to expect for stereo. Some of us had already been eyeing IK Multimedia as a way to do this without blowing a ton of cash – and they’ve just made that easier for Dolby Atmos, specifically.

Peter Kirn - November 19, 2021

Spatial sound, Suzanne Ciani, a free workshop online, and the joy of quad, with KamranV

With the likes of Apple pushing the concept, spatial audio is fresh again. KamranV connects past, present, and future and talks to us about how we can get quadraphonic when we work, in advance of a free workshop online this Friday.

Peter Kirn - June 23, 2021

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