We talk about the Mac, but ultimately the Mac was a vehicle for GUIs – icons, mice, scrolling, toolboxes, painting. We talk about the iPhone, but the iPhone turned out to be about mobile photography and apps and touch. Get too hung up on the (very pricey) initial hardware, and you might miss some of the potential of what Apple is doing with what they call spatial computing. And you’ll also miss how some of these threads in interaction design started – as with those other examples – long before Apple.
Read moreXP for Ableton Live delivers a complete real time spatial audio experience inside Live for just 80€ – and it now does head tracking with hardware as accessible as this £69 Head Tracker hardware.
The free cable salad-for-visuals tool for the Web gets another big update for October, with everything from enhanced usability to open browser-based VR.
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