Context, built in Pure Data, is a free and open source modular sequencer that opens up new ways of thinking about melody, rhythm, and pattern.
Sequencers: we’ve seen, well, a lot of them. There are easy-to-use step sequencers, but they tend to be limited to pretty simple patterns. More sophisticated options go to the other extreme, making you build up patterns from scratch or program your own tools.
The challenge is, how do you employ the simplicity of a step sequencer, but make a wider range of patterns just as accessible?
Context is one clever way of doing that. Building on modular patching of patterns – the very essence of what made Max and Pd useful in the first place – Context lets you combine bits and pieces together to create sequencers around your own ideas. And a whole lot of ideas are possible here, from making very powerful sequencers quick to build, LEGO-style, to allowing open-ended variations to satisfy the whims of more advanced musicians and patchers.
Where this gets interesting in Pd specifically is, you can built little feedback networks, creating simple loopers up to fancy generative or interactive music machines.
It’s all just about sequencing, so if you’re a Pd nut, you can combine this with existing patches, and if not, you can use it to sequence other hardware or software instruments.
At first I thought this would be a simple set of Pd patches or something like that, but it’s really deep. There’s a copious manual, which even holds new users by the hand (including with some first-time issues like the Pd font being the wrong size).
You combine patches graphically, working with structures for timing and pattern. But you can control them not only via the GUI, but also via a text-based command language, or – in the latest release – using hardware. (They’ve got an example set up that works directly with the Novation Launchpad.)
So live coder, live musician, finger drummer, whatever – you’re covered.
There are tons of examples and tutorials, plus videos in addition to the PDF manual. (Even though I personally like reading, that gives you some extra performance examples to check out for musical inspiration!)
Once you build up a structure – as a network of modules with feedback – you can adapt Context to a lot of different work. It could drive the timing of a sample player. It could be a generative music tool. You could use it in live performance, shaping sound as you play. You might even take its timing database and timeline and apply it to something altogether different, like visuals.
But impressively, while you can get to the core of that power if you know Pd, all of this functionality is encapsulated in menus, modules, and commands that mean you can get going right away as a novice.
In fact… I really don’t want to write any more, because I want to go play with this.
Here’s an example of a performance all built up:
And you can go grab this software now, free (GPL v3) — ready to run on your Mac, Windows PC, Linux machine, or Raspberry Pi, etc.:
https://contextsequencer.wordpress.com/documentation/
https://contextsequencer.wordpress.com/