We Love You So – the blog attached to Spike Jonze’s “Where The Wild Things Are” feature, continues to post lovely things. Recently they followed up with Magico Nakamura, one of the four “co-directors” of Sour‘s beautiful “Hibi no Neiro” video (previously on CDMo), interviewing him on the techniques they used to choreograph over 80 […]
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Webcam Choreography: Director of Sour’s “People as Pixels” Clip Explain Low-Budget Magic
We Love You So – the blog attached to Spike Jonze’s “Where The Wild Things Are” feature, continues to post lovely things. Recently they followed up with Magico Nakamura, one of the four “co-directors” of Sour‘s beautiful “Hibi no Neiro” video (previously on CDMo), interviewing him on the techniques they used to choreograph over 80 […]
V-Synth GT, the Sound Designer’s Synth, Keeps Getting Better with Age
Photo (CC) Andez Ali / Andez Flamenco. It’s hard out there for a hardware synth. There are all these new-fangled soft synths, capable of producing radical sounds via easy-to-navigate on-screen interfaces. I have a very very short mental list of hardware synths that still matter to me for one reason or another – and the […]
ArKaos GrandVJ to Support 50-60 fps, Framerate is Beautiful, Plus Why FRAPS Rocks
GrandVJ struts its stuff at the World Lighting Fair. Mmmm… light. Delicious light. Photo courtesy ArKaos. GrandVJ is the live visual world’s best secret at the moment. Maybe it’s the software’s streamlined feature set or simple-looking UI, or maybe hard-core visualists had come to associate the name “ArKaos” with the company’s previous product, which recently […]
Logic Express Packs Most of Logic for Less; Apple Adds PDF Manual to Logic 9
I have to say I think Express is a model of what a more entry-level edition of a product could be. (I know Apple competitors reading this are shaking their heads and pointing out that Apple is in the comfortable position of selling pricey computers with big margins, but I think Apple still provides incentive […]
An Abstract Visual Interface, Made of Light and Gestures, and Full-Body Virtual Exercise
Computer vision technologies for manipulating digital interfaces with gestures are already here and mature; now it’s simply a matter of designing creative applications around them. And as with many design tasks, presentation is everything. From comments, Jeremy Bailey sends along an example of a gestural interface in which elements are moved around with gestures. The […]
Osmos Game Available, with Brilliant Electronic Score
Osmos Trailer from hemisphere games on Vimeo. Osmos is a glorious glimpse of the fusion of electronic sound and game design many of us anticipate. It is built around a (challenging!) physics-based gameplay style – in the same vein as float-around-the-world games like flOw (and long before that, Asteroids) with procedural design and a perfect, […]
Alternative Music Distribution: Moldover’s CD Case as Circuit Board Noisemaker
Making music into an object – the central genius of recording – could be a wonderful thing. But the CD was always somewhat utilitarian as a distribution mechanism, with its easily-splintered plastic jewel case and inserted artwork that paled next to the grand visions of the LP. Moldover is the latest artist to experiment with […]