Imagine crossing vocal synthesis with a rungler, vocal circuits entangling with each other like they’re “speaking in tongues.” Or enveloped grooves that bend and twist with liquid controls, shaped with tuplets and polymeters. Creator Jelle Akkerman is launching every something plug-ins today with two new tools, Glosso and Artikulation. Here’s your guide to both.
Read moreEpic layoffs in March cut deep into the audio and music teams. But there’s hope that their work will live on in Unreal Engine and MetaSounds, via what is arguably the most innovative sound work built into any game engine. Unreal Engine 5.8, now in preview, features a bunch of powerful tools for working with sound, one of the biggest sound releases yet. Here’s a look at what’s in that roadmap.
Deep in the forest of Superbooth earlier this month, Korg showed off some up-and-coming gems, if you knew where to look. That included a compact NTS mixer, updated Sinevibes effects for Korg gear, and add-ons for the phase 8 “acoustic synthesizer,” including effects you can 3D-print. I’ve done some digging on what it’s about.